Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#123 closed defect (released)

Rollcall plugin won't re-add Game System on reload

Reported by: ibboard Owned by: ibboard
Priority: critical Milestone: Rollcall plugin 0.1
Component: WarFoundry-Plugin-Rollcall Version:
Keywords: Cc:
Blocked By: Blocking:

Description

With the current loading mechanism the Rollcall plugin adds a "Rollcall Game System" the first time a Rollcall Race is loaded. This check only evaluates to "true" once, and so reloading files won't reload Rollcall files as they won't be able to find their game system.

We need a different system for adding the Rollcall game system, or a different way of handling duplicates.

Change History (6)

comment:1 Changed 10 years ago by ibboard

Owner: set to ibboard
Status: newaccepted

comment:2 Changed 10 years ago by ibboard

(In r179) Re #123: Rollcall plugin won't re-add Game System on reload

  • Set up code so that we can warn when we get same ID but different object (ignore equal objects with duplicate IDs)

comment:3 Changed 10 years ago by ibboard

Resolution: fixed
Status: acceptedclosed

(In r180) Fixes #123: Rollcall plugin won't re-add Game System on reload

  • Always add game system when we load some objects to ensure it is always there

comment:4 Changed 10 years ago by ibboard

released: 1

Mark released changes as released

comment:5 Changed 10 years ago by ibboard

released: 1yes

Mark released fixes as released using radio values

comment:6 Changed 10 years ago by ibboard

Resolution: fixedreleased

Mark fix as released under a previous version

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