#54 closed task (released)
Add Army support to WarFoundryFactory
Reported by: | ibboard | Owned by: | ibboard |
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Priority: | major | Milestone: | WarFoundry 0.1 |
Component: | WarFoundry-API | Version: | |
Keywords: | Cc: | ||
Blocked By: | Blocking: |
Description
As well as saving armies in #53 we need to be able to load them back in to WarFoundry. The WarFoundryFactories should handle Army files.
This ticket isn't necessarily dependant on #53 as test files can be created by hand.
Change History (20)
comment:1 Changed 11 years ago by
Owner: | ibboard deleted |
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comment:2 Changed 10 years ago by
Owner: | set to ibboard |
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Status: | new → accepted |
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(In r203) Re #54: Add Army support to WarFoundryFactory
- Stop "custom equipment" node being mandatory
- Remove unused "ratio" definition
- Change "integer or ratio" definition to "integer or percentage"
- Use "integer or percentage" definition in army XSD
- Add exception to say that required objects were missing (Game System and Race)
- Throw exceptions on creating army if game system or race is missing
Re #53: Add saving of Army to XML file
- Add namespace attributes to XML root node
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Core loading now appears to be working. Ticket #130 created to follow up with "extra" functionality.
comment:17 Changed 10 years ago by
Resolution: | → fixed |
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Status: | accepted → closed |
comment:19 Changed 10 years ago by
released: | 1 → yes |
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Mark released fixes as released using radio values
comment:20 Changed 10 years ago by
Resolution: | fixed → released |
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Mark fix as released under a previous version
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Remove owner so that the team can more easily see bugs. Using default owners seems good at first but is bad practice when a team can be working on any part of the project.