Timeline



03/06/10:

21:18 Ticket #258 (New toolbar and menu bar need translations) created by ibboard
The new toolbar and menu bar should be easily translatable, but they …
21:12 Ticket #257 (Undo/Redo toolbar "dropdown" arrow triggers button) created by ibboard
The drop-downs on the new undo/redo toolbar buttons work well, except …
21:09 Changeset in _archive [512] by ibboard
Re #88: Complete initial WinForms UI * Populate undo/redo menus * …
21:09 Changeset in IBBoard.WarFoundry.GUI.WinForms [127:c89d0cb4b893] by IBBoard <dev@…>
Re #88: Complete initial WinForms UI * Populate undo/redo menus * …
16:33 Changeset in _archive [511] by ibboard
Re #88: Complete initial WinForms UI * Swap ToolStripContainer for …
16:33 Changeset in IBBoard.WarFoundry.GUI.WinForms [126:25c989ef2a8d] by IBBoard <dev@…>
Re #88: Complete initial WinForms UI * Swap ToolStripContainer for …
16:01 Changeset in _archive [510] by ibboard
Re #152: Test and fix extensibility of current schemas * Disable UPA …
16:01 Changeset in IBBoard.WarFoundry.API [245:bbd86698240a] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Disable UPA …
15:23 Ticket #256 (Ok button will not enable if army name entered before game type chosen) closed by ibboard
fixed: (In r509) Fixes #256: Ok button will not enable if army name entered …
15:23 Changeset in _archive [509] by ibboard
Fixes #256: Ok button will not enable if army name entered before game …
15:23 Changeset in IBBoard.WarFoundry.GUI.QtSharp [25:4ec2083eb755] by IBBoard <dev@…>
Fixes #256: Ok button will not enable if army name entered before game …

03/05/10:

20:58 Changeset in _archive [508] by ibboard
Re #88: Complete initial WinForms UI * Add new resource files that …
20:58 Changeset in IBBoard.WarFoundry.GUI.WinForms [125:581a72dcb549] by IBBoard <dev@…>
Re #88: Complete initial WinForms UI * Add new resource files that …
20:54 Changeset in _archive [507] by ibboard
Re #88: Complete initial WinForms UI * Switch to modern toolbar style …
20:54 Changeset in IBBoard.WarFoundry.GUI.WinForms [124:4acfce15b222] by IBBoard <dev@…>
Re #88: Complete initial WinForms UI * Switch to modern toolbar style …

02/28/10:

21:10 Changeset in _archive [506] by ibboard
Re #152: Test and fix extensibility of current schemas * Update to …
21:10 Changeset in IBBoard.WarFoundry.API.Tests [39:5669f2ef6444] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Update to …
21:09 Changeset in _archive [505] by ibboard
Re #152: Test and fix extensibility of current schemas * Make …
21:09 Changeset in IBBoard.WarFoundry.API [244:9e4a78464b1a] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Make …
03:06 Ticket #256 (Ok button will not enable if army name entered before game type chosen) created by Dan Kulinski
When creating a new army, if you type in an army name before chosing a …

02/27/10:

21:01 Changeset in _archive [504] by ibboard
Re #88: Complete initial WinForms UI * Switch to new style menu …
21:01 Changeset in IBBoard.WarFoundry.GUI.WinForms [123:ff931ff5891c] by IBBoard <dev@…>
Re #88: Complete initial WinForms UI * Switch to new style menu …
15:03 Changeset in _archive [503] by ibboard
Re #152: Test and fix extensibility of current schemas * Add unit …
15:03 Changeset in IBBoard.WarFoundry.API.Tests [38:feb77f3287ca] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Add unit …
15:03 Changeset in _archive [502] by ibboard
Re #152: Test and fix extensibility of current schemas * Fix complex …
15:03 Changeset in IBBoard.WarFoundry.API [243:b8883707c489] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Fix complex …
15:02 Changeset in _archive [501] by ibboard
* Make "armourType" parse error more informative no-open-ticket
15:02 Changeset in IBBoard.WarFoundry.API [242:91ee6259677f] by IBBoard <dev@…>
* Make "armourType" parse error more informative no-open-ticket
14:44 Changeset in _archive [500] by ibboard
Re #152: Test and fix extensibility of current schemas * Remove junk …
14:44 Changeset in IBBoard.WarFoundry.API [241:50f845c117e9] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Remove junk …
14:31 Changeset in _archive [499] by ibboard
Re #152: Test and fix extensibility of current schemas * Refactor …
14:31 Changeset in IBBoard.WarFoundry.API [240:38a4154c4537] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Refactor …
14:26 Changeset in _archive [498] by ibboard
* Resolve warnings in tests no-open-ticket
14:26 Changeset in IBBoard.WarFoundry.API.Tests [37:bf46c113d85c] by IBBoard <dev@…>
* Resolve warnings in tests no-open-ticket
14:03 Changeset in _archive [497] by ibboard
Re #242: Create Qt# UI for WarFoundry * Tidy up logging * Set log …
14:03 Changeset in IBBoard.WarFoundry.GUI.QtSharp [24:9641addafffe] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Tidy up logging * Set log …

02/25/10:

21:14 Ticket #255 (Armytree navigation) created by Henri
Something I'd like to see is the ability to move around units on the …

02/23/10:

21:00 Changeset in _archive [496] by ibboard
Re #152: Test and fix extensibility of current schemas * Split out …
21:00 Changeset in IBBoard.WarFoundry.API [239:7c14537d4a23] by IBBoard <dev@…>
Re #152: Test and fix extensibility of current schemas * Split out …

02/21/10:

20:31 Ticket #191 (Ugly crash when loading Army without schema) closed by ibboard
fixed: Crash is no longer "unhandled" - now caught as standard "invalid file …
20:25 Ticket #141 (Check IDs of units on loading army) closed by ibboard
fixed: (In r495) Fixes #141: Check IDs of units on loading army * IDs were …
20:25 Changeset in _archive [495] by ibboard
Fixes #141: Check IDs of units on loading army * IDs were already …
20:25 Changeset in IBBoard.WarFoundry.API [238:d1068f4b6d1c] by IBBoard <dev@…>
Fixes #141: Check IDs of units on loading army * IDs were already …
20:13 Ticket #254 (Basic HTML export outputs "-1" for equipment amounts instead of "all") closed by ibboard
fixed: (In r494) Fixes #254: Basic HTML export outputs "-1" for equipment …
20:13 Changeset in _archive [494] by ibboard
Fixes #254: Basic HTML export outputs "-1" for equipment amounts …
20:13 Changeset in IBBoard.WarFoundry.API [237:ec7fe85116cf] by IBBoard <dev@…>
Fixes #254: Basic HTML export outputs "-1" for equipment amounts …
19:49 Changeset in _archive [493] by ibboard
Re #250: * Add extra debugging code QApplication.Exec() should quit …
19:49 Changeset in IBBoard.WarFoundry.GUI.QtSharp [23:d1259ec9d089] by IBBoard <dev@…>
Re #250: * Add extra debugging code QApplication.Exec() should quit …
19:43 Ticket #254 (Basic HTML export outputs "-1" for equipment amounts instead of "all") created by ibboard
For the attached army, the attached output is produced when exporting …
19:24 Development/GettingStarted edited by ibboard
(diff)
14:55 Changeset in _archive [492] by ibboard
Re #242: Create Qt# UI for WarFoundry * Try resolving SIGSEGV crashes …
14:55 Changeset in IBBoard.WarFoundry.GUI.QtSharp [22:ff011053ec3f] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Try resolving SIGSEGV crashes …
14:51 Changeset in _archive [491] by ibboard
Re #247: Implement menu options in Qt# app * Hook up basic HTML …
14:51 Changeset in IBBoard.WarFoundry.GUI.QtSharp [21:d6e95d51b9a4] by IBBoard <dev@…>
Re #247: Implement menu options in Qt# app * Hook up basic HTML …
13:53 Changeset in _archive [490] by ibboard
Re #242: Create Qt# UI for WarFoundry * Add preferences and …
13:53 Changeset in IBBoard.WarFoundry.GUI.QtSharp [20:f1be1b509134] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Add preferences and …
13:39 Ticket #246 (Create army tree implementation) closed by ibboard
fixed: Initial implementation now tested and working

02/20/10:

20:57 Ticket #252 (Remove need for text in zip file comments) closed by ibboard
fixed: (In r489) Fixes #252: Remove need for text in zip file comments * …
20:57 Changeset in _archive [489] by ibboard
Fixes #252: Remove need for text in zip file comments * Made checks …
20:57 Changeset in IBBoard.WarFoundry.API [236:ca2905c9b225] by IBBoard <dev@…>
Fixes #252: Remove need for text in zip file comments * Made checks …
20:53 Ticket #253 (Allow multiple data files in a single zip) created by ibboard
The default WarFoundry data files assume that only a single file is …
16:32 Ticket #252 (Remove need for text in zip file comments) created by ibboard
Although the idea of having specific text in a zip-file's comments was …
16:07 Ticket #251 (Warn if a loader can't be found for armies) created by ibboard
If a loader can't be found for an army then we currently fail silently …
15:58 Changeset in _archive [488] by ibboard
Re #242: Create Qt# UI for WarFoundry * Fix last check-in, which …
15:58 Changeset in IBBoard.WarFoundry.GUI.QtSharp [19:fc205d5e0c52] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Fix last check-in, which …
15:56 Changeset in _archive [487] by ibboard
Re #242: Create Qt# UI for WarFoundry * Stop translation scanning on …
15:56 Changeset in IBBoard.WarFoundry.GUI.QtSharp [18:ab016fcda350] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Stop translation scanning on …
11:03 Ticket #250 (QtSharp app doesn't always quit properly) created by ibboard
Sometimes, even though the QtSharp app is closed, it doesn't quit. …

02/18/10:

20:22 WikiStart edited by ibboard
(diff)

02/13/10:

20:48 Changeset in _archive [486] by ibboard
Re #242: Create Qyoto GUI * Fix ordering of parameters for warning …
20:48 Changeset in IBBoard.WarFoundry.GUI.QtSharp [17:8f9f757f2099] by IBBoard <dev@…>
Re #242: Create Qyoto GUI * Fix ordering of parameters for warning …
19:45 Changeset in _archive [485] by ibboard
Re #242: Create Qt# UI for WarFoundry * Fix MonoDevelop's annoying …
19:45 Changeset in IBBoard.WarFoundry.GUI.QtSharp [16:d211d01efa44] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Fix MonoDevelop's annoying …
19:43 WikiStart edited by ibboard
(diff)
12:02 Changeset in _archive [484] by ibboard
Re #247: Implement menu options in Qt# app * Try to read file path …
12:02 Changeset in IBBoard.WarFoundry.GUI.QtSharp [15:03ed32fdc706] by IBBoard <dev@…>
Re #247: Implement menu options in Qt# app * Try to read file path …
11:56 Changeset in _archive [483] by ibboard
Re #242: Create Qt# UI for WarFoundry * Add log4net logging output * …
11:56 Changeset in IBBoard.WarFoundry.GUI.QtSharp [14:61bc9b44a695] by IBBoard <dev@…>
Re #242: Create Qt# UI for WarFoundry * Add log4net logging output * …
11:47 Ticket #167 (Add asynchronous file loading) closed by ibboard
worksforme: Closing, as GTK# and Qt# apps don't seem to have a problem, so it must …
10:34 Changeset in _archive [482] by ibboard
Re #246: Create army tree implementation * Create model for the army …
10:34 Changeset in IBBoard.WarFoundry.GUI.QtSharp [13:dbe784f0802c] by IBBoard <dev@…>
Re #246: Create army tree implementation * Create model for the army …

02/10/10:

12:47 WikiStart edited by ibboard
(diff)

02/09/10:

20:58 Ticket #248 (Error on maximizing units) closed by ibboard
fixed: (In r481) Fixes #248: Error on maximizing units * Fix translation …
20:58 Changeset in _archive [481] by ibboard
Fixes #248: Error on maximizing units * Fix translation file (missing …
20:58 Changeset in IBBoard.WarFoundry.GUI.WinForms [122:0c118c2bdd61] by IBBoard <dev@…>
Fixes #248: Error on maximizing units * Fix translation file (missing …

02/07/10:

15:36 Ticket #249 (show points when adding unit) created by terry
When you add a unit its handy to see how many points each unit cost
11:28 Ticket #248 (Error on maximizing units) created by terry
When I maximizing a unit of necron warrior (see files attached) I got …

02/05/10:

20:57 Changeset in _archive [480] by ibboard
Re #247: Implement menu options in Qt# app * Hook up army close (can …
20:57 Changeset in IBBoard.WarFoundry.GUI.QtSharp [12:4a724378d66a] by IBBoard <dev@…>
Re #247: Implement menu options in Qt# app * Hook up army close (can …
20:37 Changeset in _archive [479] by ibboard
Re #247: Implement menu options in Qt# app * Implement initial save …
20:37 Changeset in IBBoard.WarFoundry.GUI.QtSharp [11:72bcf6457227] by IBBoard <dev@…>
Re #247: Implement menu options in Qt# app * Implement initial save …
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