Version 23 (modified by ibboard, 10 years ago) (diff)

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WarFoundry Development

WarFoundry is the cross-platform, multi-system, open-source army building application from IBBoard. The idea started in 2006 and by the end of 2008 this area was eventually set up to allow contributions from other people and to make the application public. Please note that because of legal threats over a trademark, WarFoundry's ability to help build armies makes it an "army building application" and not an "army builder". The difference may seem trivial, but trademark law and lawyers disagree and so we must not use the latter term as a description of WarFoundry's capabilities.

WarFoundry also depends on IBBoard's utils, which have been open-sourced. A separate Trac install is available for the utils and issues relating to them.

What is here

This section of the site (the Trac install at dev.ibboard.co.uk) contains:

Some useful reference pages are:

What we need and how to help

The WarFoundry team is small and needs help in several areas, all of which help the development of WarFoundry but not all of which need you to code. As an open source application it's easy to Get Involved. The main areas that we currently need help with are:

  • Developers - anyone can freely check out the source code from svn://svn.ibboard.co.uk/warfoundry/ - set-up instructions are available in our Getting Started guide. If you want to contribute code changes back then please contact IBBoard.
  • Gamers and Users - an application isn't very useful without users. The current design direction works along the lines of what seems to be needed with a basis in Warhammer and Warhammer 40,000, but with flexibility to cover a generic system. The more users we get from different game systems the better we can support them.
  • Documentation - by the time the tool reaches its first release we'll need documentation on how to use it and how to create files for it. Although the Developers know the program, they're not always the best ones to describe its use to the general public, so specific documenters are always helpful.
  • Graphics/UI - a lot of open source applications can be functionally great but have a poor user interface. The split between a back-end API library and front-end UIs makes creating new interfaces easier, but any graphical input would be appreciated.
  • Translation - WarFoundry (currently just the UI) is designed to be translatable, so please help translate it to your local language