diff API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs @ 102:a3bc8174299f

Re #27: Define unit requirements * First test for first new style requirement * Update some of the Mock objects to add a few more required elements (mainly Category)
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Mar 2011 17:04:09 +0000
parents
children c6562eb62d04
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs	Sat Mar 26 17:04:09 2011 +0000
@@ -0,0 +1,29 @@
+// This file (UnitRequiresAtLeastNUnitsRequirement.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
+// 
+// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
+using System;
+using NUnit.Framework;
+using IBBoard.WarFoundry.API.Objects.Mock;
+using NUnit.Framework.SyntaxHelpers;
+
+namespace IBBoard.WarFoundry.API.Objects.Requirements
+{
+	[TestFixture()]
+	public class UnitRequiresAtLeastNUnitsRequirementTest
+	{
+		[Test()]
+		public void TestWithNoUnits()
+		{
+			MockRace mockRace = MockRace.GetMockRace();
+			UnitType unitType1 = new MockUnitType("type1", "Unit Type 1");
+			mockRace.AddUnitType(unitType1);
+			UnitType unitType2 = new MockUnitType("type2", "Unit Type 2");
+			mockRace.AddUnitType(unitType2);
+			Army army = new Army(mockRace, "Test", 1000);
+			UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType1, unitType2);
+			Unit unit = new Unit(unitType1, army.GetCategory(unitType1.MainCategory));
+			Assert.That(req.CanAddToArmy(unit, army), Is.False);
+		}
+	}
+}
+