diff API/Objects/GameSystemTest.cs @ 82:bbcc46371364

Re #99: Define "points" values in GameSystem * Add unit tests
author IBBoard <dev@ibboard.co.uk>
date Sun, 13 Feb 2011 21:02:47 +0000
parents
children 168c5aab34bb
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/API/Objects/GameSystemTest.cs	Sun Feb 13 21:02:47 2011 +0000
@@ -0,0 +1,73 @@
+using System;
+using NUnit.Framework;
+using IBBoard.WarFoundry.API.Factories;
+using NUnit.Framework.SyntaxHelpers;
+
+namespace IBBoard.WarFoundry.API.Objects
+{
+	[TestFixture()]
+	public class GameSystemTest
+	{
+		[Test()]
+		public void TestPointsSingularAbbreviation ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsAbbrev(1), Is.EqualTo(""));
+			system.SystemPtsAbbrevSingle = "pt";
+			system.SystemPtsAbbrevPlural = "pts";
+			Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("pt"));
+		}
+		
+		[Test()]
+		public void TestPointsPluralAbbreviation ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsAbbrev(2), Is.EqualTo(""));
+			system.SystemPtsAbbrevSingle = "pt";
+			system.SystemPtsAbbrevPlural = "pts";
+			Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("pts"));
+		}
+		
+		[Test()]
+		public void TestPointsZeroAbbreviation ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsAbbrev(0), Is.EqualTo(""));
+			system.SystemPtsAbbrevSingle = "pt";
+			system.SystemPtsAbbrevPlural = "pts";
+			Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("pts"));
+		}
+		
+		[Test()]
+		public void TestPointsSingularName ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsName(1), Is.EqualTo(""));
+			system.SystemPtsNameSingle = "pt";
+			system.SystemPtsNamePlural = "pts";
+			Assert.That(system.GetPointsName(1), Is.EqualTo("pt"));
+		}
+		
+		[Test()]
+		public void TestPointsPluralName ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsName(2), Is.EqualTo(""));
+			system.SystemPtsNameSingle = "pt";
+			system.SystemPtsNamePlural = "pts";
+			Assert.That(system.GetPointsName(2), Is.EqualTo("pts"));
+		}
+		
+		[Test()]
+		public void TestPointsZeroName ()
+		{
+			GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory());
+			Assert.That(system.GetPointsName(0), Is.EqualTo(""));
+			system.SystemPtsNameSingle = "pt";
+			system.SystemPtsNamePlural = "pts";
+			Assert.That(system.GetPointsName(0), Is.EqualTo("pts"));
+		}
+		
+	}
+}
+