Mercurial > repos > IBBoard.WarFoundry.API.Tests
diff API/Objects/GameSystemTest.cs @ 82:bbcc46371364
Re #99: Define "points" values in GameSystem
* Add unit tests
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 13 Feb 2011 21:02:47 +0000 |
parents | |
children | 168c5aab34bb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/GameSystemTest.cs Sun Feb 13 21:02:47 2011 +0000 @@ -0,0 +1,73 @@ +using System; +using NUnit.Framework; +using IBBoard.WarFoundry.API.Factories; +using NUnit.Framework.SyntaxHelpers; + +namespace IBBoard.WarFoundry.API.Objects +{ + [TestFixture()] + public class GameSystemTest + { + [Test()] + public void TestPointsSingularAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(1), Is.EqualTo("pt")); + } + + [Test()] + public void TestPointsPluralAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(2), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsZeroAbbreviation () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("")); + system.SystemPtsAbbrevSingle = "pt"; + system.SystemPtsAbbrevPlural = "pts"; + Assert.That(system.GetPointsAbbrev(0), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsSingularName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(1), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(1), Is.EqualTo("pt")); + } + + [Test()] + public void TestPointsPluralName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(2), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(2), Is.EqualTo("pts")); + } + + [Test()] + public void TestPointsZeroName () + { + GameSystem system = new GameSystem("id", "name", new DummyWarFoundryFactory()); + Assert.That(system.GetPointsName(0), Is.EqualTo("")); + system.SystemPtsNameSingle = "pt"; + system.SystemPtsNamePlural = "pts"; + Assert.That(system.GetPointsName(0), Is.EqualTo("pts")); + } + + } +} +