view testdata/points-strings/names.systemx @ 85:052148dc0a2f

Re #99: Define "points" values in GameSystem * Test point string loading (checks shift of default value responsibility from GameSystem to factory) no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 20 Feb 2011 20:43:50 +0000
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<?xml version="1.0" encoding="UTF-8"?>
<system xmlns="http://ibboard.co.uk/warfoundry/system" xmlns:cats="http://ibboard.co.uk/warfoundry/cats" id="default" name="Default Game System" warn="false"
		defaultPtsAbbreviationSingular="ptus" defaultPtsAbbreviationPlural="ptii" defaultPtsNameSingular="pointus" defaultPtsNamePlural="pointii">
	<categories>
		<cats:cat id="cat1" name="Characters" minPercentage="0" maxPercentage="50" />
		<cats:cat id="cat2" name="Regiments" minPercentage="25" maxPercentage="100" />
		<cats:cat id="cat3" name="War Machines" minPercentage="0" maxPercentage="25" />
		<cats:cat id="cat4" name="Monsters" minPercentage="0" maxPercentage="25" />
		<cats:cat id="cat5" name="Allies" minPercentage="0" maxPercentage="25" />
	</categories>
	<sysStatsList defaultStats="defaultStats">
		<sysStats id="defaultStats">
			<sysStat name="M"/>
			<sysStat name="WS"/>
			<sysStat name="BS"/>
			<sysStat name="S"/>
			<sysStat name="T"/>
			<sysStat name="W"/>
			<sysStat name="I"/>
			<sysStat name="A"/>
			<sysStat name="Ld"/>
		</sysStats>
	</sysStatsList>
</system>