Mercurial > repos > IBBoard.WarFoundry.API.Tests
view testdata/xml-race-factory/duplicate-category-ids.racex @ 85:052148dc0a2f
Re #99: Define "points" values in GameSystem
* Test point string loading (checks shift of default value responsibility from GameSystem to factory)
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 20 Feb 2011 20:43:50 +0000 |
parents | d1d79adcb11d |
children |
line wrap: on
line source
<?xml version="1.0" encoding="UTF-8"?> <race xmlns="http://ibboard.co.uk/warfoundry/race" xmlns:cats="http://ibboard.co.uk/warfoundry/cats" xmlns:core="http://ibboard.co.uk/warfoundry/core" id="Empire" name="Empire" system="default"> <categories> <cats:cat id="cat1" name="Characters" minPercentage="0" maxPercentage="50" /> <cats:cat id="cat1" name="Regiments" minPercentage="25" maxPercentage="100" /> <cats:cat id="cat3" name="War Machines" minPercentage="0" maxPercentage="25" /> <cats:cat id="cat4" name="Monsters" minPercentage="0" maxPercentage="25" /> <cats:cat id="cat5" name="Allies" minPercentage="0" maxPercentage="25" /> </categories> <units> <unit id="Empire1" typeName="Empire General" cat="cat1" points="100" maxNum="1" maxSize="1"> <stats> <stat name="M">4</stat> <stat name="WS">6</stat> <stat name="BS">6</stat> <stat name="S">4</stat> <stat name="T">4</stat> <stat name="W">3</stat> <stat name="I">6</stat> <stat name="A">4</stat> <stat name="Ld">9</stat> </stats> </unit> </units> </race>