Mercurial > repos > IBBoard.WarFoundry.API.Tests
view API/Objects/Requirement/UnitRequiresNUnitsForMUnitsRequirementTests.cs @ 214:1674a499168e
Re #379:
* Make all tests test both Unit and UnitType by modifying abstract class's helper methods
* Re-implement UnitRequiresAtLeastNUnitsRequirementTest tests (adding and validation)
* Remove unused tests from Requires...
TODO: Re-implement equality testing
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 26 Feb 2012 20:18:45 +0000 |
parents | 325943cb1db0 |
children | 9bf34e88da89 |
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// This file (UnitRequiresNUnitsForMUnitsRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Objects.Mock; using NUnit.Framework.SyntaxHelpers; namespace IBBoard.WarFoundry.API.Objects.Requirement { [TestFixture()] public class UnitRequiresNUnitsForMUnitsRequirementTests : AbstractUnitRequirementTest<UnitType> { private MockRace mockRace; private UnitType unitType1; private UnitType unitType2; private UnitType unitType3; [TestFixtureSetUp()] public void SetupRace() { mockRace = new MockRace(); unitType1 = new MockUnitType("type1", "Unit Type 1"); mockRace.AddUnitType(unitType1); unitType2 = new MockUnitType("type2", "Unit Type 2"); mockRace.AddUnitType(unitType2); unitType3 = new MockUnitType("type3", "Unit Type 3"); mockRace.AddUnitType(unitType3); } [Test()] public void TestAddingUnitTypeWithNoUnitsAndOneUnitTypeRequiredFails() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); } [Test()] public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredPasses() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__PassesAdding(req, unitType1, army); } [Test()] public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredPassesWhenAddingRequiredUnitType() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__PassesAdding(req, unitType2, army); } [Test()] public void TestAddingUnitTypeSetsLimit() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__PassesAdding(req, unitType1, army); } [Test()] public void TestAddingUnitTypeSetsLimitForFailure() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); } [Test()] public void TestAddingUnitTriggersPass() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); AddUnitOfTypeToArmy(unitType2, army); Assert_That__PassesAdding(req, unitType1, army); } [Test()] public void TestAddingLimitedUnitTriggersFailure() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__PassesAdding(req, unitType2, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); } [Test()] public void TestAddingUnitTypeDefaultsToOne() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__FailsAdding(req, unitType1, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 0 for 1)."); AddUnitOfTypeToArmy(unitType2, army); Assert_That__PassesAdding(req, unitType1, army); } [Test] public void TestRequirementNotApplicableWhenCheckingAddForNonLimitedUnits() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__AddingNotApplicable(req, unitType3, army); Assert_That__AddingNotApplicable(req, unitType2, army); } [Test] public void TestRequirementNotApplicableAfterAddingLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__AddingNotApplicable(req, unitType3, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__AddingNotApplicable(req, unitType3, army); } [Test] public void TestRequirementNotApplicableBecomesPassAfterAddingLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__AddingNotApplicable(req, unitType2, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__PassesAdding(req, unitType2, army); } [Test] public void TestRequirementNotApplicableBecomesFailAfterAddingLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 2, 1); Assert_That__AddingNotApplicable(req, unitType2, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 1)."); } [Test] public void TestRequirementFailsWhenLimitedUnitsChange() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__PassesAdding(req, unitType2, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__FailsAdding(req, unitType2, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (would have 1 for 2)."); } [Test] public void TestValidationNotApplicableWithNoLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__NotApplicable(req, army); AddUnitOfTypeToArmy(unitType3, army); Assert_That__NotApplicable(req, army); AddUnitOfTypeToArmy(unitType2, army); Assert_That__NotApplicable(req, army); } [Test()] public void TestValidatingWithNoUnitsAndOneUnitTypeRequiredFails() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); } [Test()] public void TestValidatingUnitWithOneUnitAndOneUnitTypeRequiredPasses() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingUnitTypeSetsLimit() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); AddUnitOfTypeToArmy(unitType1, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__ValidationPasses(req, army); } [Test()] public void TestValidatingUnitTypeSetsLimitForFailure() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); AddUnitOfTypeToArmy(unitType1, army); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); } [Test()] public void TestAddingUnitTriggersValidationPass() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 1); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); AddUnitOfTypeToArmy(unitType2, army); Assert_That__ValidationPasses(req, army); } [Test()] public void TestAddingLimitedUnitTriggersValidationFailure() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationPasses(req, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); } [Test()] public void TestValidatingUnitTypeDefaultsToOne() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 0 for 1)."); AddUnitOfTypeToArmy(unitType2, army); Assert_That__ValidationPasses(req, army); } [Test] public void TestValidationRequirementNotApplicableWhenCheckingForNonLimitedUnits() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); AddUnitOfTypeToArmy(unitType3, army); Assert_That__NotApplicable(req, army); AddUnitOfTypeToArmy(unitType2, army); Assert_That__NotApplicable(req, army); } [Test] public void TestValidationNotApplicableBecomesPassAfterAddingLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); AddUnitOfTypeToArmy(unitType2, army); Assert_That__NotApplicable(req, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationPasses(req, army); } [Test] public void TestValidationRequirementNotApplicableBecomesFailAfterAddingLimitedUnit() { Army army = new Army(mockRace, "Test", 1000); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2, 2, 1); AddUnitOfTypeToArmy(unitType2, army); Assert_That__NotApplicable(req, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army must contain: 2 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 1)."); } [Test] public void TestValidationRequirementFailsWhenLimitedUnitsChange() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType1, army); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresNUnitsForMUnitsRequirement req = new UnitRequiresNUnitsForMUnitsRequirement(unitType1); req.AddUnitTypeRequirement(unitType2); Assert_That__ValidationPasses(req, army); AddUnitOfTypeToArmy(unitType1, army); Assert_That__ValidationFails(req, army, "Army must contain: 1 × " + unitType2.Name + " for every 1 × " + unitType1.Name + " (have 1 for 2)."); } } }