Mercurial > repos > IBBoard.WarFoundry.API.Tests
view API/Objects/Requirement/UnitCountRequirementDataTest.cs @ 140:2ae80631ec9c
* Remove duplicate equality test code now that Mike Krueger fixed MonoDevelop bug 677228 (https://bugzilla.novell.com/show_bug.cgi?id=677228#c5)
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Thu, 28 Apr 2011 13:36:16 +0000 |
parents | 081b48413f6d |
children |
line wrap: on
line source
// This file (UnitCountRequirementDataTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.NUnit; using IBBoard.WarFoundry.API.Objects.Mock; using IBBoard.WarFoundry.API.Factories; using System.Reflection; namespace IBBoard.WarFoundry.API.Objects.Requirement { [TestFixture()] public class UnitCountRequirementDataTest : AbstractEqualityTest<UnitCountRequirementData> { public override UnitCountRequirementData GetObject () { return new UnitCountRequirementData(new MockUnitType(), 1); } public override UnitCountRequirementData GetSameObject () { return new UnitCountRequirementData(new MockUnitType(), 1); } public override UnitCountRequirementData GetDifferentObject () { DummyWarFoundryFactory factory = new DummyWarFoundryFactory(); GameSystem gameSystem = new GameSystem("system", "system", factory); Race race = new Race("race", "race", gameSystem, factory); return new UnitCountRequirementData(new UnitType("id9", "some name", race), 2); } } }