view API/FixedGameSystemWarFoundryLoader.cs @ 155:3725fd449c77

Re #353: Handle unloaded units being referenced outside factory * Add mock factory and use it in tests All tests now pass (including tests that started failing because of unit loading order - triggered by requirement changes)
author IBBoard <dev@ibboard.co.uk>
date Mon, 04 Jul 2011 20:03:47 +0000
parents 82cd08385bfe
children
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// This file (FixedGameSystemWarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2009 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API
{
	public class FixedGameSystemWarFoundryLoader : DefaultWarFoundryLoader
	{
		private GameSystem system;

		public FixedGameSystemWarFoundryLoader (GameSystem fixedSystem)
		{
			LoadFiles();
			system = fixedSystem;
		}
		
		public override GameSystem GetGameSystem(string systemID)
		{
			return system;
		}
	}
}