Mercurial > repos > IBBoard.WarFoundry.API.Tests
view MockObjects/MockWarFoundryLoader.cs @ 155:3725fd449c77
Re #353: Handle unloaded units being referenced outside factory
* Add mock factory and use it in tests
All tests now pass (including tests that started failing because of unit loading order - triggered by requirement changes)
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 04 Jul 2011 20:03:47 +0000 |
parents | 4211c818ef96 |
children |
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using System; using IBBoard.WarFoundry.API; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.MockObjects { public class MockWarFoundryLoader : AbstractWarFoundryLoader { protected override GameSystem GetExistingSystemForSystem(GameSystem system) { return system; } protected override void DoStoreGameSystem(GameSystem system) { //Do nothing } protected override void DoStoreRace(Race race) { //Do nothing } public override GameSystem[] GetGameSystems() { return new GameSystem[0]; } public override GameSystem GetGameSystem(string systemID) { return null; } protected override void RemoveGameSystem(GameSystem system) { //Do nothing } public override Race[] GetRaces(GameSystem system) { return new Race[0]; } public override Race GetRace(GameSystem system, string raceID) { return null; } public override Race GetRace(GameSystem system, string raceID, string raceSubID) { return null; } protected override void RemoveRace(Race race) { //Do nothing } } }