view API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs @ 139:3e4864e206ea

Re #140: Equality methods * Add equality testing to RequiresNoMoreThanN requirement * Add extra different races for testing more of equality method
author IBBoard <dev@ibboard.co.uk>
date Tue, 26 Apr 2011 19:47:36 +0000
parents dd0ef8526a4e
children 2ae80631ec9c
line wrap: on
line source

// This file (RequiresNoMoreThanNOfUnitTypeRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using NUnit.Framework;
using IBBoard.WarFoundry.API.Objects.Mock;
using NUnit.Framework.SyntaxHelpers;
using System.Reflection;
using IBBoard.NUnit;
using IBBoard.WarFoundry.API.Factories;

namespace IBBoard.WarFoundry.API.Objects.Requirement
{
	[TestFixture()]
	public class RequiresNoMoreThanNOfUnitTypeRequirementTest : AbstractEqualityTest<RequiresNoMoreThanNOfUnitTypeRequirement>
	{
		//FIXME We shouldn't duplicate these tests, but it is broken at the moment
		[Test]
		public void TestEquality()
		{
			Assert.AreEqual(GetObject(), GetSameObject());
			Assert.AreEqual(GetSameObject(), GetObject());
		}

		[Test]
		public void TestInequality()
		{
			Assert.AreNotEqual(GetObject(), GetDifferentObject());
			Assert.AreNotEqual(GetSameObject(), GetDifferentObject());
			Assert.AreNotEqual(GetDifferentObject(), GetObject());
			Assert.AreNotEqual(GetDifferentObject(), GetSameObject());
		}

		[Test]
		public void TestReflexiveEquality()
		{
			Assert.AreEqual(GetObject(), GetObject());
			Assert.AreEqual(GetSameObject(), GetSameObject());
			Assert.AreEqual(GetDifferentObject(), GetDifferentObject());
		}

		[Test]
		public void TestOtherInequality()
		{
			MethodInfo[] methodInfo = GetType().GetMethods();
			RequiresNoMoreThanNOfUnitTypeRequirement obj = GetObject();

			foreach (MethodInfo method in methodInfo)
			{
				if (method.Name.StartsWith("GetOtherDifferent"))
				{
					RequiresAtLeastNUnitsRequirement otherObj = (RequiresAtLeastNUnitsRequirement)method.Invoke(this, new object[0]);
					Assert.AreNotEqual(obj, otherObj, "Objects equal for "+method.Name);
					Assert.AreNotEqual(otherObj, obj, "Objects equal for "+method.Name);
				}
			}
		}




		private MockRace mockRace;
		private UnitType unitType1;
		private UnitType unitType2;
		private UnitType unitType3;

		[TestFixtureSetUp()]
		public void SetupRace()
		{
			mockRace = new MockRace();
			unitType1 = new MockUnitType("type1", "Unit Type 1");
			mockRace.AddUnitType(unitType1);
			unitType2 = new MockUnitType("type2", "Unit Type 2");
			mockRace.AddUnitType(unitType2);
			unitType3 = new MockUnitType("type3", "Unit Type 3");
			mockRace.AddUnitType(unitType3);
		}

		[Test()]
		public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredIsAllowed()
		{
			Army army = new Army(mockRace, "Test", 1000);
			Unit unit = CreateUnitOfType(unitType1, army);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2);
			Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Passed));
		}

		[Test()]
		public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredIsNotAllowed()
		{
			Army army = new Army(mockRace, "Test", 1000);
			AddUnitOfTypeToArmy(unitType2, army);
			Unit unit = CreateUnitOfType(unitType1, army);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2);
			Assert.That(req.AllowsAdding(unit, army), Is.EqualTo(Validation.Failed));
		}

		[Test()]
		public void TestAddingUnitTypeWithNoUnitsAndOneUnitTypeRequiredIsAllowed()
		{
			Army army = new Army(mockRace, "Test", 1000);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
		}

		[Test()]
		public void TestAddingUnitTypeWithOneUnitAndOneUnitTypeRequiredIsNotAllowed()
		{
			Army army = new Army(mockRace, "Test", 1000);
			AddUnitOfTypeToArmy(unitType2, army);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed));
		}

		[Test()]
		public void TestAddingUnitTypeSetsLimit()
		{
			Army army = new Army(mockRace, "Test", 1000);
			AddUnitOfTypeToArmy(unitType2, army);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType2, 1);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
		}

		[Test()]
		public void TestAddingUnitTypeSetsLimitForFailure()
		{
			Army army = new Army(mockRace, "Test", 1000);
			AddUnitOfTypeToArmy(unitType2, army);
			AddUnitOfTypeToArmy(unitType2, army);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType2, 1);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed));
		}

		[Test()]
		public void TestAddingUnitTypeDefaultsToNoMoreThanZero()
		{
			Army army = new Army(mockRace, "Test", 1000);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType2);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
			AddUnitOfTypeToArmy(unitType2, army);
			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed));
		}

		[Test]
		public void TestRequirementBecomesInvalidWhenProhibitedUnitsChange()
		{
			Army army = new Army(mockRace, "Test", 1000);
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType2);
			Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed));
			AddUnitOfTypeToArmy(unitType2, army);
			Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed));
		}

		private static void AddUnitOfTypeToArmy(UnitType unitType, Army army)
		{
			army.AddUnit(CreateUnitOfType(unitType, army));
		}

		private static Unit CreateUnitOfType(UnitType unitType, Army army)
		{
			return new Unit(unitType, army.GetCategory(unitType.MainCategory));
		}

		public override RequiresNoMoreThanNOfUnitTypeRequirement GetObject ()
		{
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType1, 2);
			return req;
		}

		public override RequiresNoMoreThanNOfUnitTypeRequirement GetSameObject ()
		{
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			req.AddUnitTypeRequirement(unitType1, 2);
			return req;
		}

		public override RequiresNoMoreThanNOfUnitTypeRequirement GetDifferentObject ()
		{
			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
			DummyWarFoundryFactory factory = new DummyWarFoundryFactory();
			GameSystem gameSystem = new GameSystem("system", "system", factory);
			Race race = new Race("race", "race", gameSystem, factory);
			req.AddUnitTypeRequirement(new UnitType("id2", "Type 2", race), 2);
			return req;
		}
	}
}