Mercurial > repos > IBBoard.WarFoundry.API.Tests
view API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs @ 111:f0b488c9f29b
Re #27: Define unit requirements
* Rebuild and add unit test for "no more than N" requirement
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 30 Mar 2011 19:07:33 +0000 |
parents | |
children | a52cce66eb07 |
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// This file (RequiresNoMoreThanNOfUnitTypeRequirementTest.cs) is a part of the IBBoard.WarFoundry.API.Tests project and is copyright 2011 IBBoard // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using NUnit.Framework; using IBBoard.WarFoundry.API.Objects.Mock; using NUnit.Framework.SyntaxHelpers; namespace IBBoard.WarFoundry.API.Objects.Requirement { [TestFixture()] public class RequiresNoMoreThanNOfUnitTypeRequirementTest { private MockRace mockRace; private UnitType unitType1; private UnitType unitType2; private UnitType unitType3; [TestFixtureSetUp()] public void SetupRace() { mockRace = new MockRace(); unitType1 = new MockUnitType("type1", "Unit Type 1"); mockRace.AddUnitType(unitType1); unitType2 = new MockUnitType("type2", "Unit Type 2"); mockRace.AddUnitType(unitType2); unitType3 = new MockUnitType("type3", "Unit Type 3"); mockRace.AddUnitType(unitType3); } [Test()] public void TestAddingUnitWithNoUnitsAndOneUnitTypeRequiredIsAllowed() { Army army = new Army(mockRace, "Test", 1000); Unit unit = CreateUnitOfType(unitType1, army); RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2); Assert.That(req.AllowsAdding(unit, army), Is.True); } [Test()] public void TestAddingUnitWithOneUnitAndOneUnitTypeRequiredIsNotAllowed() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); Unit unit = CreateUnitOfType(unitType1, army); RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(unitType2); Assert.That(req.AllowsAdding(unit, army), Is.False); } private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army)); } private static Unit CreateUnitOfType(UnitType unitType, Army army) { return new Unit(unitType, army.GetCategory(unitType.MainCategory)); } } }