# HG changeset patch # User IBBoard # Date 1301253322 0 # Node ID 9163bd04a3dbafed26fa799bdb54f66f6f8021d9 # Parent 782494137b5800ec7accdfdb7851c586e942b710 Re #27: Define unit requirements * Update method name for a more "natural language" approach of "if (req.AllowsAdding(...))" diff -r 782494137b58 -r 9163bd04a3db API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs --- a/API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs Sun Mar 27 19:09:02 2011 +0000 +++ b/API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs Sun Mar 27 19:15:22 2011 +0000 @@ -31,7 +31,7 @@ Army army = new Army(mockRace, "Test", 1000); Unit unit = CreateUnitOfType(unitType1, army); UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2); - Assert.That(req.CanAddToArmy(unit, army), Is.False); + Assert.That(req.AllowsAdding(unit, army), Is.False); } [Test()] @@ -41,7 +41,7 @@ AddUnitOfTypeToArmy(unitType2, army); Unit unit = CreateUnitOfType(unitType1, army); UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2); - Assert.That(req.CanAddToArmy(unit, army), Is.True); + Assert.That(req.AllowsAdding(unit, army), Is.True); } [Test()] @@ -49,7 +49,7 @@ { Army army = new Army(mockRace, "Test", 1000); UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2); - Assert.That(req.CanAddToArmy(unitType1, army), Is.False); + Assert.That(req.AllowsAdding(unitType1, army), Is.False); } [Test()] @@ -58,7 +58,7 @@ Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2); - Assert.That(req.CanAddToArmy(unitType1, army), Is.True); + Assert.That(req.AllowsAdding(unitType1, army), Is.True); } private static void AddUnitOfTypeToArmy(UnitType unitType, Army army)