# HG changeset patch # User IBBoard # Date 1301946367 0 # Node ID 1fccac6f8f99bec0b1a4c62724910727fd081f75 # Parent a52cce66eb07bc457d70c27ada7bca74776f1310 Re #27: Unit requirements * Test limit setting for "no more than" requirement diff -r a52cce66eb07 -r 1fccac6f8f99 API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs --- a/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs Mon Apr 04 19:29:24 2011 +0000 +++ b/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs Mon Apr 04 19:46:07 2011 +0000 @@ -64,6 +64,37 @@ Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); } + [Test()] + public void TestAddingUnitTypeSetsLimit() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType2, 1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); + } + + [Test()] + public void TestAddingUnitTypeSetsLimitForFailure() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType2, 1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + + [Test()] + public void TestAddingUnitTypeDefaultsToNoMoreThanZero() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement(); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));