changeset 106:4dad874f4862

Re #27: Define unit requirements * Add unit tests for multiple unit types being required
author IBBoard <dev@ibboard.co.uk>
date Sun, 27 Mar 2011 19:19:04 +0000
parents 9163bd04a3db
children e2ea6562ef08
files API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs
diffstat 1 files changed, 30 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs	Sun Mar 27 19:15:22 2011 +0000
+++ b/API/Objects/Requirements/UnitRequiresAtLeastNUnitsRequirementTest.cs	Sun Mar 27 19:19:04 2011 +0000
@@ -14,6 +14,7 @@
 		private MockRace mockRace;
 		private UnitType unitType1;
 		private UnitType unitType2;
+		private UnitType unitType3;
 
 		[TestFixtureSetUp()]
 		public void SetupRace()
@@ -23,6 +24,8 @@
 			mockRace.AddUnitType(unitType1);
 			unitType2 = new MockUnitType("type2", "Unit Type 2");
 			mockRace.AddUnitType(unitType2);
+			unitType3 = new MockUnitType("type3", "Unit Type 3");
+			mockRace.AddUnitType(unitType3);
 		}
 
 		[Test()]
@@ -61,6 +64,33 @@
 			Assert.That(req.AllowsAdding(unitType1, army), Is.True);
 		}
 
+		[Test()]
+		public void TestAddingUnitTypeWithNoUnitsAndTwoUnitTypesRequired()
+		{
+			Army army = new Army(mockRace, "Test", 1000);
+			UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2, unitType3);
+			Assert.That(req.AllowsAdding(unitType1, army), Is.False);
+		}
+
+		[Test()]
+		public void TestAddingUnitTypeWithOneUnitAndTwoUnitTypesRequired()
+		{
+			Army army = new Army(mockRace, "Test", 1000);
+			AddUnitOfTypeToArmy(unitType2, army);
+			UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2, unitType3);
+			Assert.That(req.AllowsAdding(unitType1, army), Is.False);
+		}
+
+		[Test()]
+		public void TestAddingUnitTypeWithBothUnitsAndTwoUnitTypesRequired()
+		{
+			Army army = new Army(mockRace, "Test", 1000);
+			AddUnitOfTypeToArmy(unitType2, army);
+			AddUnitOfTypeToArmy(unitType3, army);
+			UnitRequiresAtLeastNUnitsRequirement req = new UnitRequiresAtLeastNUnitsRequirement(unitType2, unitType3);
+			Assert.That(req.AllowsAdding(unitType1, army), Is.True);
+		}
+
 		private static void AddUnitOfTypeToArmy(UnitType unitType, Army army)
 		{
 			army.AddUnit(CreateUnitOfType(unitType, army));