Mercurial > repos > IBBoard.WarFoundry.API.Tests
changeset 121:6f46fa3c47e5
Re #27: Unit requirements
* Test threshold
* Test that default setting is 0
* Test that "No more than" requirement gives "N/A" when appropriate
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 09 Apr 2011 10:18:27 +0000 |
parents | d186d46f0bae |
children | aa37b31976e6 |
files | API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs |
diffstat | 1 files changed, 23 insertions(+), 0 deletions(-) [+] |
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--- a/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs Wed Apr 06 20:05:04 2011 +0000 +++ b/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs Sat Apr 09 10:18:27 2011 +0000 @@ -90,15 +90,38 @@ } [Test()] + public void TestAddingUnitTriggersFailure() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType2, army); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2, 1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); + AddUnitOfTypeToArmy(unitType2, army); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); + } + + [Test()] public void TestAddingUnitTypeDefaultsToNoMoreThanZero() { Army army = new Army(mockRace, "Test", 1000); AddUnitOfTypeToArmy(unitType2, army); RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); req.AddUnitTypeRequirement(unitType2); Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed)); } + [Test] + public void TestRequirementNotApplicableWhenLimitedUnitNotIncluded() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.AllowsAdding(unitType3, army), Is.EqualTo(Validation.NotApplicable)); + Assert.That(req.AllowsAdding(unitType2, army), Is.EqualTo(Validation.NotApplicable)); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));