changeset 24:92db6f6a6b0b

Re #198: Add equipment slots * Consolidate unit tests and add first test for percentage limit retrieval * Add tests to highlight problem with max limit actually taking min limit
author IBBoard <dev@ibboard.co.uk>
date Tue, 27 Oct 2009 20:52:56 +0000
parents 54abb61b9db8
children d48e73488838
files API/Util/UnitEquipmentUtilTest.cs
diffstat 1 files changed, 39 insertions(+), 112 deletions(-) [+]
line wrap: on
line diff
--- a/API/Util/UnitEquipmentUtilTest.cs	Tue Oct 27 20:30:12 2009 +0000
+++ b/API/Util/UnitEquipmentUtilTest.cs	Tue Oct 27 20:52:56 2009 +0000
@@ -14,16 +14,27 @@
 	public class UnitEquipmentUtilTest
 	{
 		[Test()]
-		public void TestGetMaxEquipmentCountForFixedLimitItemOnDefaultSlot()
+		public void TestGetEquipmentCountsForFixedLimitItemOnDefaultSlot()
 		{
 			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(3);
 			UnitType unitType = equip.EquipmentForUnit;
 			Unit unit = GetUnit (unitType);
 			Assert.AreEqual(3, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(3, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForFixedLimitItemOnNumberLimitedSlot()
+		public void TestGetEquipmentCountsForFixedLimitItemOnDefaultSlotWithDifferentMinLimit()
+		{
+			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(1,3);
+			UnitType unitType = equip.EquipmentForUnit;
+			Unit unit = GetUnit (unitType);
+			Assert.AreEqual(3, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(1, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
+		}
+		
+		[Test()]
+		public void TestGetEquipmentCountsForFixedLimitItemOnNumberLimitedSlot()
 		{
 			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.MaxLimit = new NumericSizeConstrainedLimit(3);
@@ -32,10 +43,11 @@
 			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2));
 			Unit unit = GetUnit(unitType);
 			Assert.AreEqual(2, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForFixedLimitItemOnPercentageLimitedSlot()
+		public void TestGetEquipmentCountsForFixedLimitItemOnPercentageLimitedSlot()
 		{
 			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.MaxLimit = new NumericSizeConstrainedLimit(7);
@@ -44,10 +56,11 @@
 			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(50, false));
 			Unit unit = GetUnit(unitType);
 			Assert.AreEqual(5, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(5, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForFixedLimitItemOnNumberLimitedSlotWithExistingEquipment()
+		public void TestGetEquipmentCountsForFixedLimitItemOnNumberLimitedSlotWithExistingEquipment()
 		{
 			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.MaxLimit = new NumericSizeConstrainedLimit(3);
@@ -59,19 +72,21 @@
 			equip2.SlotName = "slot";
 			unit.SetEquipmentAmount(equip2, 5);
 			Assert.AreEqual(1, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(1, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForPercentageLimitItemOnDefaultSlot()
+		public void TestGetEquipmentCountsForPercentageLimitItemOnDefaultSlot()
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			UnitType unitType = equip.EquipmentForUnit;
 			Unit unit = GetUnit(unitType);
 			Assert.AreEqual(5, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(5, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForPercentageLimitItemOnNumberLimitedSlot()
+		public void TestGetEquipmentCountsForPercentageLimitItemOnNumberLimitedSlot()
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
@@ -79,10 +94,11 @@
 			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2));
 			Unit unit = GetUnit(unitType);
 			Assert.AreEqual(2, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForPercentageLimitItemOnPercentageLimitedSlot()
+		public void TestGetEquipmentCountsForPercentageLimitItemOnPercentageLimitedSlot()
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
@@ -90,10 +106,11 @@
 			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(25, false));
 			Unit unit = GetUnit(unitType);
 			Assert.AreEqual(2, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
+			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
 		[Test()]
-		public void TestGetMaxEquipmentCountForPercentageLimitItemOnNumberLimitedSlotWithExistingEquipment()
+		public void TestGetEquipmentCountsForPercentageLimitItemOnNumberLimitedSlotWithExistingEquipment()
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
@@ -104,99 +121,6 @@
 			equip2.SlotName = "slot";
 			unit.SetEquipmentAmount(equip2, 5);
 			Assert.AreEqual(1, UnitEquipmentUtil.GetMaxEquipmentCount(unit, equip));
-		}
-		
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForFixedLimitItemOnDefaultSlot()
-		{
-			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem(3);
-			UnitType unitType = equip.EquipmentForUnit;
-			Unit unit = GetUnit (unitType);
-			Assert.AreEqual(3, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForFixedLimitItemOnNumberLimitedSlot()
-		{
-			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
-			equip.MinLimit = new NumericSizeConstrainedLimit(3);
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2));
-			Unit unit = GetUnit(unitType);
-			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForFixedLimitItemOnPercentageLimitedSlot()
-		{
-			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
-			equip.MinLimit = new NumericSizeConstrainedLimit(7);
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(50, false));
-			Unit unit = GetUnit(unitType);
-			Assert.AreEqual(5, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForFixedLimitItemOnNumberLimitedSlotWithExistingEquipment()
-		{
-			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
-			equip.MinLimit = new NumericSizeConstrainedLimit(3);
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(6));
-			Unit unit =GetUnit(unitType);
-			UnitEquipmentItem equip2 = new MockPercentageAmountUnitEquipmentItem(new MockEquipmentItem("equip2"), unitType);
-			equip2.SlotName = "slot";
-			unit.SetEquipmentAmount(equip2, 5);
-			Assert.AreEqual(1, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForPercentageLimitItemOnDefaultSlot()
-		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
-			UnitType unitType = equip.EquipmentForUnit;
-			Unit unit = GetUnit(unitType);
-			Assert.AreEqual(5, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForPercentageLimitItemOnNumberLimitedSlot()
-		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(2));
-			Unit unit = GetUnit(unitType);
-			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForPercentageLimitItemOnPercentageLimitedSlot()
-		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(25, false));
-			Unit unit = GetUnit(unitType);
-			Assert.AreEqual(2, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
-		}
-		
-		[Test()]
-		public void TestGetMinEquipmentCountForPercentageLimitItemOnNumberLimitedSlotWithExistingEquipment()
-		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
-			equip.SlotName = "slot";
-			UnitType unitType = equip.EquipmentForUnit;
-			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(6));
-			Unit unit = GetUnit(unitType);
-			UnitEquipmentItem equip2 = new MockPercentageAmountUnitEquipmentItem(new MockEquipmentItem("equip2"), unitType);
-			equip2.SlotName = "slot";
-			unit.SetEquipmentAmount(equip2, 5);
 			Assert.AreEqual(1, UnitEquipmentUtil.GetMinEquipmentCount(unit, equip));
 		}
 		
@@ -205,7 +129,6 @@
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();			
 			equip.SlotName = "slot";
-			equip.MinLimit = new SimpleRoundedPercentageLimit(50, true);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new UnlimitedLimit());
 			Unit unit = GetUnit(unitType);
@@ -217,7 +140,6 @@
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
-			equip.MinLimit = new SimpleRoundedPercentageLimit(50, true);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(50, true));
 			Unit unit = GetUnit(unitType);
@@ -229,7 +151,6 @@
 		{
 			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
-			equip.MinLimit = new SimpleRoundedPercentageLimit(50, true);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(5));
 			Unit unit = GetUnit(unitType);
@@ -239,9 +160,8 @@
 		[Test()]
 		public void TestIsEquipmentRatioLimitsWithAbsoluteLimitedEquipmentAndAbsoluteSlot()
 		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
+			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
-			equip.MinLimit = new AbsoluteNumericLimit(50);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new AbsoluteNumericLimit(5));
 			Unit unit = GetUnit(unitType);
@@ -251,9 +171,8 @@
 		[Test()]
 		public void TestIsEquipmentRatioLimitsWithAbsoluteLimitedEquipmentAndUnlimitedSlot()
 		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
+			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
-			equip.MinLimit = new AbsoluteNumericLimit(50);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new UnlimitedLimit());
 			Unit unit = GetUnit(unitType);
@@ -263,16 +182,24 @@
 		[Test()]
 		public void TestIsEquipmentRatioLimitsWithAbsoluteLimitedEquipmentAndRatioSlot()
 		{
-			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem();
+			UnitEquipmentItem equip = new MockNumericAmountUnitEquipmentItem();
 			equip.SlotName = "slot";
-			equip.MinLimit = new AbsoluteNumericLimit(50);
 			UnitType unitType = equip.EquipmentForUnit;
 			unitType.AddEquipmentSlot("slot", new SimpleRoundedPercentageLimit(50, true));
 			Unit unit = GetUnit(unitType);
 			Assert.IsFalse(UnitEquipmentUtil.IsEquipmentRatioLimited(unit, equip));
 		}
-
-		private static Unit GetUnit (UnitType unitType)
+		
+		[Test()]
+		public void TestGetMaxPercentageForPercentageLimitedEquipmentOnUnlimitedSlot()
+		{
+			UnitEquipmentItem equip = new MockPercentageAmountUnitEquipmentItem(75);
+			UnitType unitType = equip.EquipmentForUnit;
+			Unit unit = GetUnit(unitType);
+			Assert.AreEqual(75, UnitEquipmentUtil.GetMaxEquipmentPercentage(unit, equip));
+		}
+		
+		private Unit GetUnit (UnitType unitType)
 		{
 			return new Unit ("unit", "Test Unit", 10, unitType, new MockArmyCategory (unitType.MainCategory));
 		}