changeset 122:aa37b31976e6

Re #27: Unit requirements * Restructure "check default" tests so that we actually check the default (test before and after) * Add test to make sure requirement checks on each request * Add test to make sure that adding more prohibited units than the limit causes a failure
author IBBoard <dev@ibboard.co.uk>
date Sat, 09 Apr 2011 10:43:01 +0000
parents 6f46fa3c47e5
children dd0ef8526a4e
files API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs
diffstat 2 files changed, 27 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs	Sat Apr 09 10:18:27 2011 +0000
+++ b/API/Objects/Requirement/RequiresNoMoreThanNOfUnitTypeRequirementTest.cs	Sat Apr 09 10:43:01 2011 +0000
@@ -89,9 +89,10 @@
 		public void TestAddingUnitTypeDefaultsToNoMoreThanZero()
 		{
 			Army army = new Army(mockRace, "Test", 1000);
-			AddUnitOfTypeToArmy(unitType2, army);
 			RequiresNoMoreThanNOfUnitTypeRequirement req = new RequiresNoMoreThanNOfUnitTypeRequirement();
 			req.AddUnitTypeRequirement(unitType2);
+			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
+			AddUnitOfTypeToArmy(unitType2, army);
 			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed));
 		}
 
--- a/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs	Sat Apr 09 10:18:27 2011 +0000
+++ b/API/Objects/Requirement/UnitRequiresNoMoreThanNOfUnitTypeRequirementTest.cs	Sat Apr 09 10:43:01 2011 +0000
@@ -105,10 +105,10 @@
 		public void TestAddingUnitTypeDefaultsToNoMoreThanZero()
 		{
 			Army army = new Army(mockRace, "Test", 1000);
+			RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1);
+			req.AddUnitTypeRequirement(unitType2);
+			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
 			AddUnitOfTypeToArmy(unitType2, army);
-			RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1);
-			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed));
-			req.AddUnitTypeRequirement(unitType2);
 			Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Failed));
 		}
 
@@ -122,6 +122,28 @@
 			Assert.That(req.AllowsAdding(unitType2, army), Is.EqualTo(Validation.NotApplicable));
 		}
 
+		[Test]
+		public void TestRequirementBecomesInvalidWhenProhibitedUnitsChange()
+		{
+			Army army = new Army(mockRace, "Test", 1000);
+			AddUnitOfTypeToArmy(unitType1, army);
+			RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1);
+			req.AddUnitTypeRequirement(unitType2);
+			Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Passed));
+			AddUnitOfTypeToArmy(unitType2, army);
+			Assert.That(req.ValidatesArmy(army), Is.EqualTo(Validation.Failed));
+		}
+
+		[Test()]
+		public void TestAddingLimitedUnitTriggersFailure()
+		{
+			Army army = new Army(mockRace, "Test", 1000);
+			AddUnitOfTypeToArmy(unitType1, army);
+			RequiresNoMoreThanNOfUnitTypeRequirement req = new UnitRequiresNoMoreThanNOfUnitTypeRequirement(unitType1);
+			req.AddUnitTypeRequirement(unitType2);
+			Assert.That(req.AllowsAdding(unitType2, army), Is.EqualTo(Validation.Failed));
+		}
+
 		private static void AddUnitOfTypeToArmy(UnitType unitType, Army army)
 		{
 			army.AddUnit(CreateUnitOfType(unitType, army));