Mercurial > repos > IBBoard.WarFoundry.API.Tests
changeset 141:cd95fc6400b2
Re #345: Add failure message to requirements
* Implement new method from requirement interface
* Add first tests for "at least" requirement
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 01 May 2011 14:21:58 +0000 |
parents | 2ae80631ec9c |
children | f36b5e5e51e6 |
files | API/Objects/Requirement/Mock/AbstractFixedRequirement.cs API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs |
diffstat | 2 files changed, 41 insertions(+), 0 deletions(-) [+] |
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--- a/API/Objects/Requirement/Mock/AbstractFixedRequirement.cs Thu Apr 28 13:36:16 2011 +0000 +++ b/API/Objects/Requirement/Mock/AbstractFixedRequirement.cs Sun May 01 14:21:58 2011 +0000 @@ -23,6 +23,11 @@ { return result; } + + public string GetValidationMessage (Army army) + { + return (result.Equals(Validation.Failed)) ? "Validation failed" : ""; + } } }
--- a/API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs Thu Apr 28 13:36:16 2011 +0000 +++ b/API/Objects/Requirement/RequiresAtLeastNUnitsRequirementTest.cs Sun May 01 14:21:58 2011 +0000 @@ -168,6 +168,42 @@ Assert.That(req.AllowsAdding(unitType1, army), Is.EqualTo(Validation.Passed)); } + [Test] + public void TestValidationMessageIsBlankForPass() + { + Army army = new Army(mockRace, "Test", 1000); + AddUnitOfTypeToArmy(unitType1, army); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(unitType1); + Assert.That(req.GetValidationMessage(army), Is.Empty); + } + + [Test] + public void TestValidationMessageIsCorrectForFailWithOneUnitRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(unitType1); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (have 0).")); + } + + [Test] + public void TestValidationMessageIsCorrectForFailWithTwoOfOneUnitRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1, 2); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 2 × " + unitType1.Name + " (have 0).")); + } + + [Test] + public void TestValidationMessageIsCorrectForFailWithTwoUnitsRequired() + { + Army army = new Army(mockRace, "Test", 1000); + RequiresAtLeastNUnitsRequirement req = new RequiresAtLeastNUnitsRequirement(); + req.AddUnitTypeRequirement(unitType1); + req.AddUnitTypeRequirement(unitType2); + Assert.That(req.GetValidationMessage(army), Is.EqualTo("Army must contain: 1 × " + unitType1.Name + " (have 0); 1 × " + unitType2.Name + " (have 0).")); + } + private static void AddUnitOfTypeToArmy(UnitType unitType, Army army) { army.AddUnit(CreateUnitOfType(unitType, army));