Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Requirements/UnitRequirement.cs @ 275:10fb73206bd2
Re #296: Fix handling of equipment slot with no limit
* Take the easy way out - slots are to limit things and the code never worked without a limit before, even if the file validated, so just require a limit
Also:
* Arbitrary line ending clean-up from using Geany
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 04 Jul 2010 13:52:26 +0000 |
parents | 2f3cafb69799 |
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rev | line source |
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2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
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1 // This file (UnitRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. |
15 | 2 // |
104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
|
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
15 | 4 |
82 | 5 using System; |
0 | 6 using System.Collections.Generic; |
7 using IBBoard.WarFoundry.API; | |
8 using IBBoard.WarFoundry.API.Objects; | |
82 | 9 |
10 namespace IBBoard.WarFoundry.API.Requirements | |
11 { | |
12 /// <summary> | |
13 /// Summary description for UnitRequirement. | |
14 /// </summary> | |
15 public abstract class UnitRequirement : AbstractArmyRequirement | |
0 | 16 { |
17 protected UnitType unitType; | |
18 | |
19 protected UnitRequirement(UnitType requirementFor) | |
20 { | |
21 unitType = requirementFor; | |
22 } | |
23 | |
24 /// <summary> | |
25 /// Checks whether the specified unit type can be added to the specified army. Returns a <see cref="FailedRequirement"> obejct if a unit of that type cannot legally be added, or no failure (null) if it can be added. | |
26 /// </summary> | |
27 /// <param name="army"> | |
28 /// The <see cref="Army"/> that the unit should be checked for adding to | |
29 /// </param> | |
30 /// <param name="type"> | |
31 /// The <see cref="UnitType"/> that is being checked. | |
32 /// </param> | |
33 /// <returns> | |
34 /// A <see cref="AbstractFailedRequirement"/> if the requirement means the <see cref="UnitType"/> cannot be legally added, else <code>null</code>. | |
35 /// </returns> | |
36 protected abstract AbstractFailedRequirement CanAddToArmy(Army army, UnitType type); | |
37 | |
38 /// <summary> | |
39 /// Checks whether the specified unit can be added to the specified army. Returns a <see cref="FailedRequirement"> obejct if the unit cannot legally be added, or no failure (null) if it can be added. | |
40 /// </summary> | |
41 /// <param name="army"> | |
42 /// The <see cref="Army"/> that the unit should be checked for adding to | |
43 /// </param> | |
44 /// <param name="type"> | |
45 /// The <see cref="Unit"/> that is being checked. | |
46 /// </param> | |
47 /// <returns> | |
48 /// A <see cref="AbstractFailedRequirement"/> if the requirement means the <see cref="Unit"/> cannot be legally added, else <code>null</code>. | |
49 /// </returns> | |
50 protected AbstractFailedRequirement CanAddToArmy(Army army, Unit unit) | |
51 { | |
52 return CanAddToArmy(army, unit.UnitType); | |
53 } | |
54 | |
55 /// <summary> | |
56 /// Checks whether the specified unit type can be removed from the specified army. Returns a <see cref="FailedRequirement"> obejct if a unit of that type cannot legally be removed, or no failure (null) if it can be removed. | |
57 /// </summary> | |
58 /// <param name="army"> | |
59 /// The <see cref="Army"/> that the unit should be checked for adding to | |
60 /// </param> | |
61 /// <param name="type"> | |
62 /// The <see cref="UnitType"/> that is being checked. | |
63 /// </param> | |
64 /// <returns> | |
65 /// A <see cref="AbstractFailedRequirement"/> if the requirement means the <see cref="UnitType"/> cannot be legally added, else <code>null</code>. | |
66 /// </returns> | |
67 protected abstract AbstractFailedRequirement CanRemoveFromArmy(Army army, UnitType type); | |
68 | |
69 /// <summary> | |
70 /// Checks whether the specified unit can be removed from the specified army. Returns a <see cref="FailedRequirement"> obejct if the unit cannot legally be removed, or no failure (null) if it can be removed. | |
71 /// </summary> | |
72 /// <param name="army"> | |
73 /// The <see cref="Army"/> that the unit should be checked for adding to | |
74 /// </param> | |
75 /// <param name="type"> | |
76 /// The <see cref="Unit"/> that is being checked. | |
77 /// </param> | |
78 /// <returns> | |
79 /// A <see cref="AbstractFailedRequirement"/> if the requirement means the <see cref="Unit"/> cannot be legally removed, else <code>null</code>. | |
80 /// </returns> | |
81 protected AbstractFailedRequirement CanRemoveFromArmy(Army army, Unit unit) | |
82 { | |
83 return CanRemoveFromArmy(army, unit.UnitType); | |
84 } | |
82 | 85 |
0 | 86 protected override AbstractFailedRequirement CanAddToArmy(Army army) |
87 { | |
88 return CanAddToArmy(army, unitType); | |
89 } | |
82 | 90 |
0 | 91 protected override AbstractFailedRequirement CanRemoveFromArmy(Army army) |
92 { | |
93 return CanRemoveFromArmy(army, unitType); | |
82 | 94 } |
95 } | |
96 } |