Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Commands/CreateAndAddUnitCommand.cs @ 214:1b718b67f7f6
Re #179: Make sure that translations are used throughout UI
* Fix locations in the API that are used in the front-end
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 21 Nov 2009 21:27:07 +0000 |
parents | 57517f472ab5 |
children | 391446c9b250 |
rev | line source |
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Re #121: Migrate to AGPL license
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1 // This file (CreateAndAddUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. |
15 | 2 // |
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Re #121: Migrate to AGPL license
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
82 | 4 |
5 using System; | |
0 | 6 using IBBoard.Commands; |
7 using IBBoard.Lang; | |
82 | 8 using IBBoard.WarFoundry.API.Objects; |
9 | |
10 namespace IBBoard.WarFoundry.API.Commands | |
11 { | |
12 public class CreateAndAddUnitCommand : Command | |
13 { | |
14 private UnitType addedUnitType; | |
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Re #90: Stop new units showing up twice
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15 private ArmyCategory armyCat; |
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Re #61 - Complete structure of WarFoundry API objects
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16 private Unit addedUnit; |
e53ed2d613a1
Re #61 - Complete structure of WarFoundry API objects
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17 |
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Re #90: Stop new units showing up twice
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18 public CreateAndAddUnitCommand(UnitType toAdd, ArmyCategory armyCatTo) |
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19 { |
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20 addedUnitType = toAdd; |
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21 armyCat = armyCatTo; |
82 | 22 } |
23 | |
24 [Obsolete("Use two parameter constructor instead")] | |
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25 public CreateAndAddUnitCommand(UnitType toAdd, ArmyCategory catTo, Army armyTo) : this(toAdd, catTo) |
82 | 26 { |
27 } | |
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28 |
82 | 29 [Obsolete("Use two parameter constructor instead")] |
30 public CreateAndAddUnitCommand(UnitType toAdd, Category catTo, Army armyTo) : this (toAdd, armyTo.GetCategory(catTo), armyTo) | |
31 { | |
32 } | |
33 | |
34 public override bool CanExecute() | |
35 { | |
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36 return (addedUnitType!=null && armyCat!=null); |
82 | 37 } |
38 | |
39 public override string Description | |
40 { | |
41 get { return "Add unit of "+StringManipulation.CutToLength(addedUnitType.Name, 20)+" to the army"; } | |
42 } | |
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43 |
82 | 44 public override string UndoDescription |
45 { | |
46 get { return "Remove unit of "+StringManipulation.CutToLength(addedUnitType.Name, 20)+" from army"; } | |
47 } | |
48 | |
49 public override bool Execute() | |
50 { | |
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51 addedUnit = new Unit(addedUnitType, armyCat); |
82 | 52 this.Redo(); |
53 return true; | |
54 } | |
55 | |
56 public override void Redo() | |
57 { | |
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58 armyCat.AddUnit(addedUnit); |
82 | 59 } |
60 | |
61 public override void Undo() | |
89 | 62 { |
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63 armyCat.RemoveUnit(addedUnit); |
82 | 64 } |
65 | |
66 public override string Name | |
67 { | |
68 get { return "Add new unit"; } | |
145 | 69 } |
70 | |
71 public Unit Unit | |
72 { | |
73 get { return addedUnit; } | |
82 | 74 } |
75 } | |
76 } |