annotate api/Objects/Unit.cs @ 104:2f3cafb69799

Re #121: Migrate to AGPL license * Update all API files to AGPL license * Include AGPL license and remove GPL/LGPL documents * Fix copyright dates where they're known
author IBBoard <dev@ibboard.co.uk>
date Sat, 15 Aug 2009 10:36:50 +0000
parents f7b9423c2a5a
children 52e8c3cdde10
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1 // This file (Unit.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 2007, 2008, IBBoard.
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using System;
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6 using System.Collections.Generic;
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7 using System.Text;
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8 using System.Xml;
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9 using IBBoard.Lang;
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10
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11 namespace IBBoard.WarFoundry.API.Objects
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12 {
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13 /// <summary>
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14 /// Summary description for UnitInstance.
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15 /// </summary>
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16 public class Unit : WarFoundryObject
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17 {
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18 private UnitType type;
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19 private int size;
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20 private Unit parentUnit;
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21 private double points;
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22 private ArmyCategory cat;
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23 private Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection> equipment = new Dictionary<UnitEquipmentItem, AbstractUnitEquipmentItemSelection>();
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24 private List<Unit> containedUnits = new List<Unit>();
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25 public event DoubleValChangedDelegate PointsValueChanged;
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26 public event IntValChangedDelegate UnitSizeChanged;
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27 public event DoubleValChangedDelegate UnitEquipmentAmountChanged;
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28
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29 public Unit(UnitType unitType, ArmyCategory parentArmyCat) : this(unitType, unitType.MinSize, parentArmyCat) { }
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30
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31 public Unit(UnitType unitType, int startSize, ArmyCategory parentArmyCat)
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32 {
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33 Category = parentArmyCat;
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34 type = unitType;
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35 Size = startSize;
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36 SetInitialEquipment();
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37 CalcCost();
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38 UnitEquipmentAmountChanged+= new DoubleValChangedDelegate(UnitEquipmentAmountChangedHandler);
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39 UnitSizeChanged+= new IntValChangedDelegate(UnitSizeChangedHandler);
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40 }
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41
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42 private void UnitEquipmentAmountChangedHandler(WarFoundryObject obj, double oldVal, double newVal)
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43 {
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44 CalcCost();
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45 }
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47 private void UnitSizeChangedHandler(WarFoundryObject obj, int oldVal, int newVal)
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48 {
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49 CalcCost();
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50
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51 if (HasDefaultName())
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52 {
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53 OnNameChanged("", Name);
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54 }
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55 }
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56
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57 protected override string DefaultName()
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58 {
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59 if (type != null)
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60 {
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61 if (size == 1)
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62 {
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63 return type.Name;
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64 }
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65 else
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66 {
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67 return String.Format(Translation.GetTranslation("defaultUnitName"), size, type.Name);
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68 }
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69 }
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70 else
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71 {
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72 return "Unknown Unit";
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73 }
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74 }
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75
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76 private void SetInitialEquipment()
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77 {
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78 foreach (UnitEquipmentItem unitEquip in UnitType.GetEquipmentItems())
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79 {
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80 if (unitEquip.IsRequired)
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81 {
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82 if (CanEquipWithItem(unitEquip))
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83 {
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84 if (unitEquip.IsRatioLimit)
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85 {
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86 equipment[unitEquip] = new UnitEquipmentRatioSelection(this, unitEquip);
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87 }
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88 else
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89 {
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90 equipment[unitEquip] = new UnitEquipmentNumericSelection(this, unitEquip);
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91 }
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92 }
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93 }
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94 }
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95 }
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96
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97 private void CalcCost()
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98 {
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99 String oldName = HasDefaultName() ? Name : null;
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100 double oldpoints = points;
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101 points = type.CostPerTrooper * AdditionalTroopers + type.BaseUnitCost;
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102
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103 foreach (AbstractUnitEquipmentItemSelection equipSelection in equipment.Values)
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104 {
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105 points += equipSelection.TotalCost;
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106 }
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107
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108 if (oldpoints!=points)
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109 {
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110 OnPointsValueChanged(oldpoints, points);
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111 }
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112
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113 if (oldName!=null)
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114 {
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115 OnNameChanged(oldName, Name);
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116 }
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117 }
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118
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119 public int AdditionalTroopers
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120 {
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121 get { return Math.Max(Size - type.BaseSize, 0); }
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122 }
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123
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124 public int Size
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125 {
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126 get { return size; }
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127 set
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128 {
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129 if (value!=size)
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130 {
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131 int oldValue = size;
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132 size = (value>0 ? value : 1);
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133 OnUnitSizeChanged(oldValue, size);
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134 }
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135 }
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136 }
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137
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138 public UnitType UnitType
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139 {
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140 get { return type; }
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141 }
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142
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143 public Army Army
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144 {
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145 get { return (Category == null ? null : Category.ParentArmy); }
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146 }
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147
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148 public Race Race
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149 {
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150 get { return UnitType.Race; }
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151 }
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152
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153 public ArmyCategory Category
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154 {
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155 get
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156 {
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157 return cat;
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158 }
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159 set { cat = value; }
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160 }
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161
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162 public double PointsValue
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163 {
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164 get
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165 {
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166 if (points == 0)
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167 {
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168 CalcCost();
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169 }
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170
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171 return points;
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172 }
61
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173 }
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174
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175 public Unit[] ContainedUnits
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176 {
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177 get { return containedUnits.ToArray(); }
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178 }
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179
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180 public void AddContainedUnit(Unit unit)
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181 {
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182 if (UnitType.CanContainUnit(unit))
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183 {
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184 if (!containedUnits.Contains(unit))
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185 {
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186 containedUnits.Add(unit);
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187 }
65
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188
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189 unit.ParentUnit = this;
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190 }
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191 else
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192 {
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193 throw new InvalidContainershipException(this, unit);
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194 }
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195 }
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196
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197 public void RemoveContainedUnit(Unit unit)
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198 {
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199 containedUnits.Remove(unit);
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200 }
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201
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202 public Unit ParentUnit
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203 {
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204 get { return parentUnit; }
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205 set
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206 {
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207 if (!(parentUnit == value || (parentUnit != null && parentUnit.Equals(value))))
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208 {
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209 parentUnit = value;
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210
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211 if (value!=null)
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212 {
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213 value.AddContainedUnit(this);
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214 }
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215 }
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216 }
82
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217 }
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218
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219 public UnitEquipmentItem[] GetAllowedOptionalEquipment()
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220 {
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221 List<UnitEquipmentItem> list = new List<UnitEquipmentItem>();
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222
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223 foreach (UnitEquipmentItem item in UnitType.GetEquipmentItems())
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224 {
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225 if (!item.IsRequired)
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226 {
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227 list.Add(item);
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228 }
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229 }
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230
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231 return list.ToArray();
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232 }
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233
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234 public UnitEquipmentItem[] GetEquipment()
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235 {
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236 return DictionaryUtils.ToKeyArray(equipment);
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237 }
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238
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239 public EquipmentItem[] GetRequiredEquipment()
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240 {
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241 List<EquipmentItem> list = new List<EquipmentItem>();
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242
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243 foreach(UnitEquipmentItem item in GetEquipment())
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244 {
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245 if (item.IsRequired)
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246 {
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247 list.Add(item.EquipmentItem);
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248 }
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249 }
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250
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251 return list.ToArray();
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252 }
64
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253
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254 public double GetEquipmentAmount(UnitEquipmentItem item)
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255 {
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256 double amount = 0;
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257 AbstractUnitEquipmentItemSelection selection = DictionaryUtils.GetValue(equipment, item);
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258
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259 if (selection != null)
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260 {
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261 amount = selection.AmountTaken;
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262 }
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263
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264 return amount;
82
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265 }
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266
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267 public double GetEquipmentAmount(string equipID)
54
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268 {
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269 return GetEquipmentAmount(UnitType.GetEquipmentItem(equipID));
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270 }
101
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271
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272 public bool GetEquipmentAmountIsRatio(UnitEquipmentItem item)
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273 {
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274 return (DictionaryUtils.GetValue(equipment, item) is UnitEquipmentRatioSelection);
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275 }
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276
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277 public bool GetEquipmentAmountIsRatio(string itemID)
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278 {
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279 return GetEquipmentAmountIsRatio(UnitType.GetEquipmentItem(itemID));
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280 }
64
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281
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282 public void SetEquipmentAmount(UnitEquipmentItem equip, int amount)
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283 {
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284 if (amount <1 && amount != WarFoundryCore.INFINITY)
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285 {
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286 amount = 0;
54
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287 }
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288
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289 if (amount == 0)
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290 {
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291 RemoveEquipmentItem(equip);
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292 }
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293 else
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294 {
98
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295 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
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diff changeset
296 double oldAmount = (currSelection == null ? 0 : currSelection.AmountTaken);
96
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297
98
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298 if (amount != oldAmount)
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299 {
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300 if (oldAmount == 0)
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301 {
98
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302 AddEquipmentAmount(equip, amount);
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303 }
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diff changeset
304 else if (currSelection is UnitEquipmentNumericSelection)
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diff changeset
305 {
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diff changeset
306 //A UnitEquipmentItem shouldn't change its IsRatio value, so assume we already have the right sub-type
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diff changeset
307 currSelection.AmountTaken = amount;
96
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diff changeset
308 }
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diff changeset
309 else
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310 {
98
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diff changeset
311 equipment.Remove(equip);
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diff changeset
312 AddEquipmentAmount(equip, amount);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
313 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
314
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
315 OnUnitEquipmentAmountChanged(equip, oldAmount, amount);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
316 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
317 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
318 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
319
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
320 private void AddEquipmentAmount(UnitEquipmentItem equip, int amount)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
321 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
322 AbstractUnitEquipmentItemSelection newItem = null;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
323
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
324 if (equip.IsRatioLimit)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
325 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
326 newItem = new UnitEquipmentNumericForRatioSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
327 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
328 else
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
329 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
330 newItem = new UnitEquipmentNumericSelection(this, equip, amount);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
331 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
332
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
333 equipment[equip] = newItem;
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
334 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
335
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
336 public void SetEquipmentRatio(UnitEquipmentItem equip, double ratio)
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
337 {
80
aa66dd18cdae Closes #81 - Resolve Unit Equipment problems in WinForms GUI
IBBoard <dev@ibboard.co.uk>
parents: 65
diff changeset
338 if (!equip.IsRatioLimit)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
339 {
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
340 throw new InvalidOperationException("Equipment with ID "+equip.ID+" for unit of type "+UnitType.ID+" has an absolute limit, not a ratio limit");
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
341 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
342
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
343 if (ratio > 100)
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
344 {
101
f7b9423c2a5a Big mess of updates, breaking our rules on "commit little and often" because the code was so ugly.
IBBoard <dev@ibboard.co.uk>
parents: 98
diff changeset
345 ratio = 100;
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
346 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
347 else if (ratio < 0)
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IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
348 {
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
349 ratio = 0;
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
350 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
351
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
352 if (ratio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
353 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
354 RemoveEquipmentItem(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
355 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
356 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
357 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
358 AbstractUnitEquipmentItemSelection currSelection = DictionaryUtils.GetValue(equipment, equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
359 double oldRatio = (currSelection == null ? 0 : currSelection.AmountTaken);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
360
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
361 if (ratio != oldRatio)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
362 {
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
363 if (oldRatio == 0)
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
364 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
365 AddEquipmentRatio(equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
366 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
367 else if (currSelection is UnitEquipmentRatioSelection)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
368 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
369 currSelection.AmountTaken = ratio;
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
370 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
371 else
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
372 {
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
373 equipment.Remove(equip);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
374 AddEquipmentRatio(equip, ratio);
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
375 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
376
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
377 OnUnitEquipmentAmountChanged(equip, oldRatio, ratio);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
378 }
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
379 }
54
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
380 }
3a90f70dac73 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 38
diff changeset
381
98
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
382 private void AddEquipmentRatio(UnitEquipmentItem equip, double ratio)
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
383 {
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
384 equipment[equip] = new UnitEquipmentRatioSelection(this, equip, ratio);
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
385 }
4dd1c41c95b4 Fixes #119: Handle changing of equipment between absolute and ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 97
diff changeset
386
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
387 private void RemoveEquipmentItem(UnitEquipmentItem equip)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
388 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
389 double oldAmount = GetEquipmentAmount(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
390
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
391 if (oldAmount != 0)
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
392 {
96
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
393 equipment.Remove(equip);
ced5a18d9f52 Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
IBBoard <dev@ibboard.co.uk>
parents: 90
diff changeset
394 OnUnitEquipmentAmountChanged(equip, oldAmount, 0);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
395 }
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
396 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
397
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
398 public bool CanEquipWithItem(UnitEquipmentItem item)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
399 {
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
400 string mutex = item.MutexGroup;
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
401
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
402 if (mutex == "")
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
403 {
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
404 return true;
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
405 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
406
80
aa66dd18cdae Closes #81 - Resolve Unit Equipment problems in WinForms GUI
IBBoard <dev@ibboard.co.uk>
parents: 65
diff changeset
407 foreach (UnitEquipmentItem unitItem in GetEquipment())
64
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
408 {
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
409 if (unitItem.MutexGroup == mutex)
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
410 {
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
411 return false;
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
412 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
413 }
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
414
2094bd0ba652 Re #61 - Complete structure of WarFoundry API objects
IBBoard <dev@ibboard.co.uk>
parents: 61
diff changeset
415 return true;
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
416 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
417
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
418 public bool CanEquipWithItem(string equipID)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
419 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
420 return CanEquipWithItem(UnitType.GetEquipmentItem(equipID));
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
421 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
422
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
423 private void OnPointsValueChanged(double oldValue, double newValue)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
424 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
425 if (PointsValueChanged!=null)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
426 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
427 PointsValueChanged(this, oldValue, newValue);
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
428 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
429 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
430
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
431 private void OnUnitSizeChanged(int oldValue, int newValue)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
432 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
433 if (UnitSizeChanged!=null)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
434 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
435 UnitSizeChanged(this, oldValue, newValue);
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
436 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
437 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
438
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
439 private void OnUnitEquipmentAmountChanged(UnitEquipmentItem equip, double oldValue, double newValue)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
440 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
441 if (UnitEquipmentAmountChanged!=null)
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
442 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
443 UnitEquipmentAmountChanged(equip, oldValue, newValue);
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
444 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
445 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
446
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
447 public Stat[] UnitStatsArray
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
448 {
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
449 get { return UnitType.UnitStatsArray; }
81
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
450 }
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
451
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
452 public Stat[] UnitStatsArrayWithName
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
453 {
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
454 get { return UnitType.UnitStatsArrayWithName; }
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
455 }
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
456
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
457 public string GetStatValue(string statName)
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
458 {
032b174fc17a Re #10 - Refactoring for readability
IBBoard <dev@ibboard.co.uk>
parents: 80
diff changeset
459 return UnitType.GetStatValue(statName);
82
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
460 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
461 }
3ea0ab04352b * Fix line terminators
IBBoard <dev@ibboard.co.uk>
parents: 81
diff changeset
462 }