Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Objects/Ability.cs @ 183:36adabb1c3ea
Re #198: Add slots with counts to units
* Remove old Min/MaxNumber/Percentage for equipment and replace with limits
* Refactor equipment selections and remove "numeric for ratio" as the limits handle the upper/lower limit differences
* Stop equipment selections taking an amount of 0 for out of range amounts
* Add "IsValid" property for selections
* Removed use of "-1" as an 'infinity' limit - now use 100% as a more correct value
* Change "unlimitedSize" limit in schema to "unitSizeLimit"
author | IBBoard <dev@ibboard.co.uk> |
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date | Mon, 26 Oct 2009 20:55:04 +0000 |
parents | 2f3cafb69799 |
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1 // This file (Ability.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. |
15 | 2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
0 | 4 |
5 using System; | |
6 | |
7 namespace IBBoard.WarFoundry.API.Objects | |
8 { | |
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9 /// <summary> |
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10 /// An Ability is a special rule that a UnitType has, made up of an ability name and a description. |
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11 /// </summary> |
0 | 12 public class Ability : WarFoundryObject |
13 { | |
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14 private string description; |
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15 |
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16 public Ability(String id, String name) : base(id, name) |
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17 { |
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18 } |
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19 |
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20 public string Description |
0 | 21 { |
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22 get { return description; } |
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23 set |
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24 { |
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25 if (value!=null) |
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26 { |
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27 description = value.Trim(); |
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28 } |
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29 } |
0 | 30 } |
31 } | |
32 } |