Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Objects/CompositeEquipmentItem.cs @ 335:36be56d9b9c4
Re #27: Define unit requirements
* Copy and paste first requirement that does "requirement for unit type"
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 02 Apr 2011 20:06:50 +0000 |
parents | 2f3cafb69799 |
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1 // This file (CompositeEquipmentItem.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard |
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2 // |
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
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4 |
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5 using System; |
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6 using System.Collections.Generic; |
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7 |
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8 namespace IBBoard.WarFoundry.API.Objects |
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9 { |
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10 /// <summary> |
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11 /// A special <see cref=" EquipmentItem"/> that is made up of a number of other <code>EquipmentItem</code>s |
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12 /// </summary> |
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13 public class CompositeEquipmentItem : EquipmentItem |
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14 { |
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15 private List<EquipmentItem> compositeItems; |
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16 |
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17 public CompositeEquipmentItem(string id, string name, Race race) : base(id, name, race) |
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18 { |
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19 compositeItems = new List<EquipmentItem>(); |
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20 } |
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21 |
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22 public void AddItem(EquipmentItem item) |
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23 { |
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24 compositeItems.Add(item); |
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25 Cost+= item.Cost; |
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26 } |
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27 |
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28 public void RemoveItem(EquipmentItem item) |
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29 { |
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30 compositeItems.Remove(item); |
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31 Cost-= item.Cost; |
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32 } |
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33 |
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34 public EquipmentItem[] Items |
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35 { |
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36 get { return compositeItems.ToArray(); } |
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37 } |
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38 } |
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39 } |