Mercurial > repos > IBBoard.WarFoundry.API
annotate api/Delegates.cs @ 121:53654e938982
Re #54: Add army file loading
* Add equipment loading (currently fails because of ID mismatch - in the test race we create UnitEquipmentItems with the ID Empire1equip1 but in the army saving/loading we use equip1)
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 23 Aug 2009 11:05:37 +0000 |
parents | 2f3cafb69799 |
children |
rev | line source |
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104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
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1 // This file (Delegates.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard. |
15 | 2 // |
104
2f3cafb69799
Re #121: Migrate to AGPL license
IBBoard <dev@ibboard.co.uk>
parents:
82
diff
changeset
|
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. |
15 | 4 |
0 | 5 using System; |
6 using System.Collections.Generic; | |
82 | 7 using IBBoard.WarFoundry.API.Objects; |
8 | |
9 namespace IBBoard.WarFoundry.API | |
10 { | |
0 | 11 public delegate void ObjectChangedDelegate(WarFoundryObject oldValue, WarFoundryObject newValue); |
12 public delegate void ArmyChangedDelegate(Army oldValue, Army newValue); | |
82 | 13 public delegate void GameSystemChangedDelegate(GameSystem oldValue, GameSystem newValue); |
0 | 14 public delegate void ObjectAddDelegate(WarFoundryObject val); |
82 | 15 public delegate void ObjectRemoveDelegate(WarFoundryObject val); |
0 | 16 public delegate void UnitAddDelegate(Unit val); |
82 | 17 public delegate void UnitRemoveDelegate(Unit val); |
18 public delegate void ObjectUpdatedDelegate(WarFoundryObject val, string updatedValName); | |
19 public delegate void DoubleValChangedDelegate(WarFoundryObject obj, double oldValue, double newValue); | |
20 public delegate void FloatValChangedDelegate(WarFoundryObject obj, float oldValue, float newValue); | |
21 public delegate void StringValChangedDelegate(WarFoundryObject obj, string oldValue, string newValue); | |
22 public delegate void IntValChangedDelegate(WarFoundryObject obj, int oldValue, int newValue); | |
23 } |