Mercurial > repos > IBBoard.WarFoundry.API
annotate IBBoard.WarFoundry.API.csproj @ 478:e4e2a85604b6
* Change back to no type casting - MonoDevelop suggested it, but our code balks in unit tests with it
author | IBBoard <dev@ibboard.co.uk> |
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date | Wed, 23 May 2012 20:37:23 +0100 |
parents | 025319b6fa7a |
children | f48c49b53738 |
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1 <?xml version="1.0" encoding="utf-8"?> |
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2 <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0"> |
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3 <PropertyGroup> |
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4 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
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5 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
383 | 6 <ProductVersion>9.0.30729</ProductVersion> |
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7 <SchemaVersion>2.0</SchemaVersion> |
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8 <ProjectGuid>{951E6C7A-7FBA-4F68-9D9E-F48618BB9626}</ProjectGuid> |
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9 <OutputType>Library</OutputType> |
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10 <AppDesignerFolder>Properties</AppDesignerFolder> |
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11 <RootNamespace>IBBoard.WarFoundry</RootNamespace> |
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12 <AssemblyName>IBBoard.WarFoundry.API</AssemblyName> |
383 | 13 <FileUpgradeFlags> |
14 </FileUpgradeFlags> | |
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15 <OldToolsVersion>3.5</OldToolsVersion> |
383 | 16 <UpgradeBackupLocation> |
17 </UpgradeBackupLocation> | |
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18 <IsWebBootstrapper>false</IsWebBootstrapper> |
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19 <TargetFrameworkVersion>v2.0</TargetFrameworkVersion> |
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20 <PublishUrl>publish\</PublishUrl> |
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21 <Install>true</Install> |
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22 <InstallFrom>Disk</InstallFrom> |
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23 <UpdateEnabled>false</UpdateEnabled> |
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24 <UpdateMode>Foreground</UpdateMode> |
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25 <UpdateInterval>7</UpdateInterval> |
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26 <UpdateIntervalUnits>Days</UpdateIntervalUnits> |
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27 <UpdatePeriodically>false</UpdatePeriodically> |
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28 <UpdateRequired>false</UpdateRequired> |
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29 <MapFileExtensions>true</MapFileExtensions> |
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30 <ApplicationRevision>0</ApplicationRevision> |
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31 <ApplicationVersion>1.0.0.%2a</ApplicationVersion> |
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32 <UseApplicationTrust>false</UseApplicationTrust> |
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33 <BootstrapperEnabled>true</BootstrapperEnabled> |
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34 </PropertyGroup> |
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35 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
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36 <DebugSymbols>true</DebugSymbols> |
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37 <DebugType>full</DebugType> |
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38 <Optimize>false</Optimize> |
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39 <OutputPath>bin\Debug\</OutputPath> |
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40 <DefineConstants>DEBUG;TRACE</DefineConstants> |
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41 <ErrorReport>prompt</ErrorReport> |
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42 <WarningLevel>4</WarningLevel> |
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43 </PropertyGroup> |
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44 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
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45 <DebugType>pdbonly</DebugType> |
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46 <Optimize>true</Optimize> |
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47 <OutputPath>bin\Release\</OutputPath> |
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48 <DefineConstants>TRACE</DefineConstants> |
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49 <ErrorReport>prompt</ErrorReport> |
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50 <WarningLevel>4</WarningLevel> |
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51 </PropertyGroup> |
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52 <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> |
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53 <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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54 Other similar extension points exist, see Microsoft.Common.targets. |
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55 <Target Name="BeforeBuild"> |
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56 </Target> |
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57 <Target Name="AfterBuild"> |
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58 </Target> |
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59 --> |
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60 <ItemGroup> |
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61 <None Include="app.config" /> |
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62 <None Include="COPYING" /> |
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63 <Compile Include="API\Exporters\WarFoundryXMLWithXSLExporter.cs" /> |
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64 <Compile Include="AssemblyInfo.cs" /> |
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65 <None Include="schemas\army.xsd"> |
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66 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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67 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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68 </None> |
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69 <None Include="schemas\race.xsd"> |
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70 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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71 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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72 </None> |
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73 <None Include="schemas\system.xsd"> |
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74 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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75 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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76 </None> |
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77 <None Include="schemas\warfoundry-cats.xsd"> |
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78 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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79 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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80 </None> |
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81 <None Include="schemas\warfoundry-core.xsd"> |
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82 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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83 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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84 </None> |
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85 <None Include="schemas\xhtml1-strict.dtd"> |
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86 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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87 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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88 </None> |
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89 <None Include="schemas\xhtml-lat1.ent"> |
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90 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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91 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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92 </None> |
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93 <None Include="schemas\xhtml-special.ent"> |
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94 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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95 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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96 </None> |
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97 <None Include="schemas\xhtml-symbol.ent"> |
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98 <Gettext-ScanForTranslations>false</Gettext-ScanForTranslations> |
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99 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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100 </None> |
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101 <Compile Include="API\Objects\ICostedWarFoundryObject.cs" /> |
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102 <Compile Include="API\Commands\CreateAndAddUnitCommand.cs" /> |
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103 <Compile Include="API\Commands\RemoveUnitCommand.cs" /> |
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104 <Compile Include="API\Commands\AbstractReplaceUnitEquipmentCommand.cs" /> |
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105 <Compile Include="API\Commands\SetNameCommand.cs" /> |
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106 <Compile Include="API\Commands\SetUnitEquipmentNumericAmountCommand.cs" /> |
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107 <Compile Include="API\Commands\SetUnitSizeCommand.cs" /> |
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108 <Compile Include="API\Delegates.cs" /> |
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109 <Compile Include="API\Factories\AbstractNativeWarFoundryFactory.cs" /> |
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110 <Compile Include="API\Factories\AbstractNonNativeFileExtensionWarFoundryFactory.cs" /> |
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111 <Compile Include="API\Factories\AbstractNonNativeWarFoundryFactory.cs" /> |
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112 <Compile Include="API\Factories\AbstractWarFoundryFactory.cs" /> |
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113 <Compile Include="API\Factories\INativeWarFoundryFactory.cs" /> |
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114 <Compile Include="API\Factories\INonNativeWarFoundryFactory.cs" /> |
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115 <Compile Include="API\Factories\IWarFoundryFactory.cs" /> |
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116 <Compile Include="API\Factories\Xml\WarFoundryXmlElementName.cs" /> |
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117 <Compile Include="API\Factories\Xml\WarFoundryXmlFactory.cs" /> |
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118 <Compile Include="API\FileLoadFailure.cs" /> |
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119 <Compile Include="API\Objects\Ability.cs" /> |
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120 <Compile Include="API\Objects\Army.cs" /> |
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121 <Compile Include="API\Objects\ArmyCategory.cs" /> |
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122 <Compile Include="API\Objects\Category.cs" /> |
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123 <Compile Include="API\Objects\DuplicateItemException.cs" /> |
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124 <Compile Include="API\Objects\EquipmentItem.cs" /> |
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125 <Compile Include="API\Objects\GameSystem.cs" /> |
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126 <Compile Include="API\Objects\IWarFoundryNativeSourceObject.cs" /> |
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127 <Compile Include="API\Objects\IWarFoundryObject.cs" /> |
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128 <Compile Include="API\Objects\IWarFoundryStagedLoadObject.cs" /> |
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129 <Compile Include="API\Objects\Race.cs" /> |
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130 <Compile Include="API\Objects\Stat.cs" /> |
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131 <Compile Include="API\Objects\Stats.cs" /> |
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132 <Compile Include="API\Objects\StatSlot.cs" /> |
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133 <Compile Include="API\Objects\SystemStats.cs" /> |
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134 <Compile Include="API\Objects\Unit.cs" /> |
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135 <Compile Include="API\Objects\UnitEquipmentItem.cs" /> |
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136 <Compile Include="API\Objects\UnitType.cs" /> |
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137 <Compile Include="API\Objects\WarFoundryObject.cs" /> |
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138 <Compile Include="API\Objects\WarFoundryStagedLoadingObject.cs" /> |
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139 <Compile Include="API\Savers\IWarFoundryFileSaver.cs" /> |
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140 <Compile Include="API\Savers\WarFoundrySaver.cs" /> |
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141 <Compile Include="API\Util\UnitEquipmentUtil.cs" /> |
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142 <Compile Include="API\WarFoundryCore.cs" /> |
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143 <Compile Include="API\WarFoundryLoader.cs" /> |
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144 <Compile Include="API\Factories\Xml\WarFoundryXmlGameSystemFactory.cs" /> |
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145 <Compile Include="API\Factories\Xml\WarFoundryXmlRaceFactory.cs" /> |
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146 <Compile Include="API\Factories\Xml\WarFoundryXmlArmyFactory.cs" /> |
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147 <Compile Include="API\Factories\Xml\WarFoundryXmlFactoryUtils.cs" /> |
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148 <Compile Include="API\Objects\InvalidContainershipException.cs" /> |
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149 <Compile Include="API\Objects\CompositeEquipmentItem.cs" /> |
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150 <Compile Include="API\Objects\AbstractUnitEquipmentItemSelection.cs" /> |
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151 <Compile Include="API\Objects\UnitEquipmentNumericSelection.cs" /> |
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152 <Compile Include="API\Objects\UnitEquipmentRatioSelection.cs" /> |
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153 <Compile Include="API\Commands\SetUnitEquipmentRatioAmountCommand.cs" /> |
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154 <Compile Include="API\Commands\AbstractSetUnitEquipmentAmountCommand.cs" /> |
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155 <Compile Include="API\Commands\ReplaceUnitEquipmentWithNumericAmountItemCommand.cs" /> |
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156 <Compile Include="API\Commands\ReplaceUnitEquipmentWithRatioAmountItemCommand.cs" /> |
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157 <Compile Include="API\Factories\Xml\Zip\StringZipEntrySource.cs" /> |
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158 <Compile Include="API\Factories\RequiredDataMissingException.cs" /> |
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159 <Compile Include="API\Factories\Xml\WarFoundryXmlArmyParser.cs" /> |
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160 <Compile Include="API\Exporters\IWarFoundryExporter.cs" /> |
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161 <Compile Include="API\Exporters\WarFoundryHtmlExporter.cs" /> |
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162 <Compile Include="API\AbstractWarFoundryLoader.cs" /> |
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163 <Compile Include="API\DefaultWarFoundryLoader.cs" /> |
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164 <Compile Include="API\Objects\UnitMemberType.cs" /> |
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165 <Compile Include="API\Factories\Xml\WarFoundryXmlLimitParser.cs" /> |
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166 <Compile Include="API\Factories\DummyWarFoundryFactory.cs" /> |
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167 <Compile Include="API\Objects\WarFoundryLoadedObject.cs" /> |
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168 <Compile Include="API\Savers\Xml\WarFoundryXmlArmySaver.cs" /> |
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169 <Compile Include="API\Savers\Xml\WarFoundryXmlGameSystemSaver.cs" /> |
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170 <Compile Include="API\Savers\Xml\WarFoundryXmlFileSaver.cs" /> |
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171 <Compile Include="API\Objects\Requirement\RequiresAtLeastNUnitsRequirement.cs" /> |
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172 <Compile Include="API\Objects\Requirement\UnitCountRequirementData.cs" /> |
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173 <Compile Include="API\Objects\Requirement\RequiresNoMoreThanNOfUnitTypeRequirement.cs" /> |
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174 <Compile Include="API\Objects\Requirement\UnitRequiresAtLeastNUnitsRequirement.cs" /> |
339 | 175 <Compile Include="API\Objects\Requirement\Validation.cs" /> |
343 | 176 <Compile Include="API\Objects\Requirement\UnitRequiresNoMoreThanNOfUnitTypeRequirement.cs" /> |
347 | 177 <Compile Include="API\Objects\Requirement\IRequirement.cs" /> |
353 | 178 <Compile Include="API\Objects\Requirement\RequirementHandler.cs" /> |
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179 <Compile Include="API\Factories\Requirement\UnitRequiresAtLeastNUnitsRequirementFactory.cs" /> |
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180 <Compile Include="API\Factories\Requirement\InvalidRequirementException.cs" /> |
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Re #353: Handle unloaded units being referenced outside factory
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181 <Compile Include="API\Factories\Xml\CategoryLoader.cs" /> |
377
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182 <Compile Include="API\Factories\IRaceFactory.cs" /> |
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183 <Compile Include="API\Factories\Requirement\IRequirementFactory.cs" /> |
413
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Re #101: Make army names and sizes modifiable after creation
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184 <Compile Include="API\Commands\EditArmyCommand.cs" /> |
433
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Re #356: Add factory for UnitRequiresNoMoreThanNOfUnitTypeRequirement
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185 <Compile Include="API\Factories\Requirement\UnitRequiresNoMoreThanNOfUnitTypeRequirementFactory.cs" /> |
434
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Fixes #365: Add factory for UnitRequiresNoMoreThanNOfUnitTypeRequirement
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186 <Compile Include="API\WarFoundryHacks.cs" /> |
436
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Fixes #378: Add default files to source control
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187 <None Include="data\Empire.race"> |
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188 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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189 </None> |
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190 <None Include="data\SampleSystem.system"> |
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191 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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192 </None> |
441
d2331ee59d74
Re #350: Add requirement to allow N of unit for specific other units
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193 <Compile Include="API\Factories\Requirement\UnitRequiresNUnitsForMUnitsRequirementFactory.cs" /> |
455
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Re #379: Fix validation of requirements to check for unit
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194 <Compile Include="API\Objects\Requirement\UnitRequiresNUnitsForMUnitsRequirement.cs" /> |
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195 <Compile Include="API\Objects\Requirement\RequiresNUnitsForMObjectsRequirement.cs" /> |
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196 <Compile Include="API\Objects\Requirement\AbstractUnitRequirement.cs" /> |
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197 <Compile Include="API\Objects\Requirement\RaceRequiresAtLeastNUnitsRequirement.cs" /> |
460
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Re #379: Fix validation of requirements to check for unit
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198 <Compile Include="API\Objects\Requirement\RaceRequiresNoMoreThanNUnitsRequirement.cs" /> |
166
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Re #198: Add slots with counts to units
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199 </ItemGroup> |
385
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200 <ItemGroup> |
166
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201 <Reference Include="System.Xml" /> |
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202 <Reference Include="System" /> |
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203 </ItemGroup> |
385
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204 <ItemGroup> |
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205 <ProjectReference Include="..\IBBoard\IBBoard.csproj"> |
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206 <Project>{5DFD64F6-FC2B-4B4F-B92E-483BAC468105}</Project> |
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207 <Name>IBBoard</Name> |
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208 </ProjectReference> |
285
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Re #311: can't read ZIP file packed by Linux app Archive Manager/File Roller
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209 <ProjectReference Include="..\SharpZipLib\ICSharpCode.SharpZLib.csproj"> |
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Re #311: can't read ZIP file packed by Linux app Archive Manager/File Roller
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210 <Project>{0E7413FF-EB9E-4714-ACF2-BE3A6A7B2FFD}</Project> |
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211 <Name>ICSharpCode.SharpZLib</Name> |
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212 </ProjectReference> |
386
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Re #88: Complete initial WinForms UI
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213 </ItemGroup> |
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214 <ItemGroup> |
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Updated csproj to copy xsl files on build
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215 <Content Include="xsl\default_html.xsl"> |
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216 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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217 </Content> |
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218 <Content Include="xsl\unitcard.xsl"> |
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219 <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> |
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220 </Content> |
386
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Re #88: Complete initial WinForms UI
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221 </ItemGroup> |
315
6cb0fb78b9a6
Re #324: Add saving of Race and System data to files
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222 <ProjectExtensions> |
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223 <MonoDevelop> |
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224 <Properties> |
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225 <Policies> |
317
58cd0fa53976
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226 <DotNetNamingPolicy DirectoryNamespaceAssociation="PrefixedHierarchical" ResourceNamePolicy="FileFormatDefault" /> |
315
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227 </Policies> |
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228 </Properties> |
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229 </MonoDevelop> |
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* Fix project to keep VS.Net 2008 happy for the umpty-ninth time
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230 <VisualStudio /> |
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231 </ProjectExtensions> |
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