annotate API/Factories/DummyWarFoundryFactory.cs @ 497:cd367acd7c48 default tip

Re #419: Remove assumptions of a file-based install * Swap XSLTs to resources * Update XSL Exporter to use Streams, not files
author IBBoard <dev@ibboard.co.uk>
date Wed, 28 Nov 2012 20:24:36 +0000
parents 1ed2f3ab5e35
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1 // This file (DummyWarFoundryFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2010 IBBoard
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2 //
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3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
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4
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5 using IBBoard.WarFoundry.API.Factories;
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6 using IBBoard.WarFoundry.API.Objects;
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7 using System.IO;
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8 using System.Collections.Generic;
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9 using IBBoard.WarFoundry.API.Loading;
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10
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11 namespace IBBoard.WarFoundry.API.Factories
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12 {
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13 ///<summary>
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14 ///A dummy factory for use with <see cref="WarFoundryStagedLoadingObject"/>s that implements the bare minimum of the methods but won't load anything
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15 ///</summary>
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16 public class DummyWarFoundryFactory : IWarFoundryFactory
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17 {
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18 public event SingleArgMethodInvoker<GameSystem> GameSystemLoaded;
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19
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20 public event SingleArgMethodInvoker<Race> RaceLoaded;
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21
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22 public event SingleArgMethodInvoker<Army> ArmyLoaded;
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23
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24 public DummyWarFoundryFactory()
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25 {
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26 if (GameSystemLoaded != null && RaceLoaded != null && ArmyLoaded != null)
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27 {
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28 //Do nothing special - we're hiding "unused code" warnings for events our interface requires
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29 }
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30 }
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31
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32 public void CompleteLoading(IWarFoundryStagedLoadObject obj)
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33 {
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34 obj.SetAsFullyLoaded();
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35 }
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36
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37 public bool CanHandleFileFormat(ILoadableObject file)
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38 {
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39 return false;
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40 }
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41
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42 public bool CanHandleFileAsRace(ILoadableObject file)
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43 {
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44 return false;
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45 }
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46
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47 public bool CanHandleFileAsGameSystem(ILoadableObject file)
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48 {
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49 return false;
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50 }
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51
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52 public bool CanHandleFileAsArmy(ILoadableObject file)
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53 {
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54 return false;
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55 }
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56
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57 public ICollection<IWarFoundryObject> CreateObjectsFromFile(ILoadableObject file)
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58 {
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59 return new List<IWarFoundryObject>();
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60 }
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61 }
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62 }
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