comparison api/Objects/CompositeEquipmentItem.cs @ 64:2094bd0ba652

Re #61 - Complete structure of WarFoundry API objects * Make Unit work with EquipmentItem objects as it doesn't need to know about the limits * Add methods to UnitType to check limits on an EquipmentItem Also: * Remove some unnecessary casting now that we're using genericed lists
author IBBoard <dev@ibboard.co.uk>
date Thu, 09 Apr 2009 15:36:22 +0000
parents a920b1bcb408
children 2f3cafb69799
comparison
equal deleted inserted replaced
63:a920b1bcb408 64:2094bd0ba652
27 } 27 }
28 28
29 public void RemoveItem(EquipmentItem item) 29 public void RemoveItem(EquipmentItem item)
30 { 30 {
31 compositeItems.Remove(item); 31 compositeItems.Remove(item);
32 cost-= item.Cost; 32 Cost-= item.Cost;
33 } 33 }
34 34
35 public EquipmentItem[] Items 35 public EquipmentItem[] Items
36 { 36 {
37 get { return compositeItems.ToArray(); } 37 get { return compositeItems.ToArray(); }