Mercurial > repos > IBBoard.WarFoundry.API
comparison api/Objects/UnitRequiresAtLeastNUnitsRequirement.cs @ 326:331995582990
Re #27: Define unit requirements
* First skeleton of first new style requirement
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 26 Mar 2011 17:03:00 +0000 |
parents | |
children | 1c32b8a1600e |
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325:e0580a009e75 | 326:331995582990 |
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1 // This file (UnitRequiresAtLeastNUnitsRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. | |
4 using System; | |
5 using System.Collections.Generic; | |
6 using IBBoard.WarFoundry.API.Objects; | |
7 | |
8 namespace IBBoard.WarFoundry.API.Objects | |
9 { | |
10 /// <summary> | |
11 /// A requirement where a Unit requires at least N units of one or more unit types before it can be taken. | |
12 /// </summary> | |
13 public class UnitRequiresAtLeastNUnitsRequirement | |
14 { | |
15 private List<UnitType> requiredTypes; | |
16 | |
17 public UnitRequiresAtLeastNUnitsRequirement(params UnitType[] requiredUnitTypes) | |
18 { | |
19 requiredTypes = new List<UnitType>(requiredUnitTypes); | |
20 } | |
21 | |
22 public bool CanAddToArmy(Unit unit, Army army) | |
23 { | |
24 return false; | |
25 } | |
26 } | |
27 } | |
28 |