comparison API/Factories/Xml/WarFoundryXmlElementName.cs @ 337:3c4a6403a88c

* Fix capitalisation so that new files are in the namespace no-open-ticket
author IBBoard <dev@ibboard.co.uk>
date Sun, 03 Apr 2011 18:50:32 +0000
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336:3631c1493c7f 337:3c4a6403a88c
1 // This file (WarFoundryXmlElementName.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
2 //
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
4
5 using System;
6 using System.Collections.Generic;
7 using IBBoard.Xml;
8
9 namespace IBBoard.WarFoundry.API.Factories.Xml
10 {
11 /// <summary>
12 /// An enumeration class for valid WarFoundry XML elements, designed to imitate Java's extensible complex object enumerations.
13 /// </summary>
14 public class WarFoundryXmlElementName : IXmlElementName, IExtendedEnum<string>
15 {
16 public static WarFoundryXmlElementName SYSTEM_ELEMENT = new WarFoundryXmlElementName("SYSTEM_ELEMENT", "system");
17 public static WarFoundryXmlElementName ARMY_ELEMENT = new WarFoundryXmlElementName("ARMY_ELEMENT", "army");
18 public static WarFoundryXmlElementName RACE_ELEMENT = new WarFoundryXmlElementName("RACE_ELEMENT", "race");
19 public static WarFoundryXmlElementName ARMY_DEFAULTNAME_ELEMENT = new WarFoundryXmlElementName("ARMY_DEFAULTNAME_ELEMENT", "defaultName");
20 public static WarFoundryXmlElementName CATEGORIES_ELEMENT = new WarFoundryXmlElementName("CATEGORIES_ELEMENT", "categories");
21 public static WarFoundryXmlElementName CATEGORY_ELEMENT = new WarFoundryXmlElementName("CATEGORY_ELEMENT", "cat");
22 public static WarFoundryXmlElementName UNITTYPES_ELEMENT = new WarFoundryXmlElementName("UNITTYPES_ELEMENT", "units");
23 public static WarFoundryXmlElementName UNITTYPE_ELEMENT = new WarFoundryXmlElementName("UNITTYPE_ELEMENT", "unit");
24 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEMS_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipment");
25 public static WarFoundryXmlElementName RACE_EQUIPMENT_ITEM_ELEMENT = new WarFoundryXmlElementName("RACE_EQUIPMENT_ITEMS_ELEMENT", "equipmentItem");
26
27 private static ICollection<WarFoundryXmlElementName> enumValues;
28 private string name;
29 private string val;
30
31 private WarFoundryXmlElementName(string elemName, string elemVal)
32 {
33 name = elemName;
34 val = elemVal;
35 }
36
37 public string Name
38 {
39 get {
40 return name;
41 }
42 }
43
44 public string Value
45 {
46 get {
47 return val;
48 }
49 }
50
51 /// <summary>
52 /// Gets an ICollection of the values so that they can be looped over like a standard enumeration.
53 /// </summary>
54 /// <returns>
55 /// A <see cref="ICollection`1"/> of all of the static 'enumeration' values of the class.
56 /// </returns>
57 public static ICollection<WarFoundryXmlElementName> GetEnumValues()
58 {
59 if (enumValues == null)
60 {
61 enumValues = new WarFoundryXmlElementName[]{SYSTEM_ELEMENT, ARMY_ELEMENT, RACE_ELEMENT, CATEGORIES_ELEMENT, CATEGORY_ELEMENT, UNITTYPES_ELEMENT, UNITTYPE_ELEMENT};
62 }
63
64 return enumValues;
65 }
66 }
67 }