comparison api/Factories/AbstractNonNativeFileExtensionWarFoundryFactory.cs @ 0:520818033bb6

Initial commit of WarFoundry code
author IBBoard <dev@ibboard.co.uk>
date Fri, 19 Dec 2008 15:57:51 +0000
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children 0770e5cbba7c
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-1:000000000000 0:520818033bb6
1 // AbstractNonNativeFileExtensionWarFoundryFactory.cs
2 //
3 // Copyright (C) 2008 IBBoard
4 //
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Lesser General Public
7 // License as published by the Free Software Foundation; either
8 // version 2.1 of the License, or (at your option) any later version.
9 //
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Lesser General Public License for more details.
14 //
15 // You should have received a copy of the GNU Lesser General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
18 //
19 //
20
21 using System;
22 using System.Collections.Generic;
23 using System.IO;
24 using IBBoard.WarFoundry.API.Objects;
25
26 namespace IBBoard.WarFoundry.API.Factories
27 {
28 public abstract class AbstractNonNativeFileExtensionWarFoundryFactory : AbstractNonNativeWarFoundryFactory<FileInfo>
29 {
30 protected abstract string ArmyFileExtension { get; }
31 protected abstract string RaceFileExtension { get; }
32 protected abstract string GameSystemFileExtension { get; }
33
34 protected override bool CheckCanHandleFileFormat (FileInfo file)
35 {
36 return IsArmyFile(file) || IsRaceFile(file) || IsSystemFile(file);
37 }
38
39 protected bool IsArmyFile(FileInfo file)
40 {
41 return ArmyFileExtension!=null && file.Name.ToLower().EndsWith(ArmyFileExtension);
42 }
43
44 protected bool IsRaceFile(FileInfo file)
45 {
46 return RaceFileExtension!=null && file.Name.ToLower().EndsWith(RaceFileExtension);
47 }
48
49 protected bool IsSystemFile(FileInfo file)
50 {
51 return GameSystemFileExtension!=null && file.Name.ToLower().EndsWith(GameSystemFileExtension);
52 }
53
54 protected override FileInfo GetFileAsSupportedType (FileInfo file)
55 {
56 return file;
57 }
58
59
60 protected abstract Army CreateArmyFromFile(FileInfo file);
61 protected abstract Race CreateRaceFromFile(FileInfo file);
62 protected abstract GameSystem CreateGameSystemFromFile(FileInfo file);
63 }
64 }