Mercurial > repos > IBBoard.WarFoundry.API
comparison api/Objects/UnitEquipmentNumericSelection.cs @ 95:6c6cfe5594fc
Re #118: Allow equipment amounts of "ratio" equipment to be define as absolute or ratio amounts
* Create new "equipment selection" objects to track equipment selection amounts and cost
* Create ratio version
* Creat absolute amount version
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 09 Aug 2009 10:34:09 +0000 |
parents | |
children | ced5a18d9f52 |
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94:49a83020174e | 95:6c6cfe5594fc |
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1 // This file (UnitEquipmentNumericSelection.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard | |
2 // | |
3 // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. | |
4 | |
5 using System; | |
6 | |
7 namespace IBBoard.WarFoundry.API.Objects | |
8 { | |
9 public class UnitEquipmentNumericSelection : AbstractUnitEquipmentItemSelection | |
10 { | |
11 public UnitEquipmentNumericSelection(Unit unit, UnitEquipmentItem item, double amount) : base(unit, item, amount) | |
12 { | |
13 } | |
14 | |
15 public UnitEquipmentNumericSelection(Unit unit, UnitEquipmentItem item) : base(unit, item, item.MinNumber) | |
16 { | |
17 } | |
18 | |
19 public override double TotalCost | |
20 { | |
21 get | |
22 { | |
23 return AmountTaken * EquipmentItem.Cost; | |
24 } | |
25 } | |
26 | |
27 protected override bool IsValidValue (double newValue) | |
28 { | |
29 return newValue = Math.Round(newValue); | |
30 } | |
31 } | |
32 } |