Mercurial > repos > IBBoard.WarFoundry.API
comparison API/Objects/Race.cs @ 468:95c1b68a600b
Re #359: Add "only contained" attribute to unit types
* Exclude "contained only" units from Race's list of available units
author | IBBoard <dev@ibboard.co.uk> |
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date | Sat, 14 Apr 2012 16:57:34 +0100 |
parents | 71fceea2725b |
children |
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467:750eed630c41 | 468:95c1b68a600b |
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29 { | 29 { |
30 } | 30 } |
31 | 31 |
32 public Race(string raceID, string raceSubID, string raceName, GameSystem gameSystem, IWarFoundryFactory creatingFactory) : base(raceID + (raceSubID != "" ? "_" + raceSubID : ""), raceName, creatingFactory) | 32 public Race(string raceID, string raceSubID, string raceName, GameSystem gameSystem, IWarFoundryFactory creatingFactory) : base(raceID + (raceSubID != "" ? "_" + raceSubID : ""), raceName, creatingFactory) |
33 { | 33 { |
34 subID = (raceSubID == null ? "" : raceSubID); | 34 subID = raceSubID ?? ""; |
35 system = gameSystem; | 35 system = gameSystem; |
36 } | 36 } |
37 | 37 |
38 public override bool Equals (object obj) | 38 public override bool Equals (object obj) |
39 { | 39 { |
204 return unitTypesArray; | 204 return unitTypesArray; |
205 } | 205 } |
206 | 206 |
207 private void CacheUnitType(UnitType unit) | 207 private void CacheUnitType(UnitType unit) |
208 { | 208 { |
209 if (unit.IsContainedOnly) | |
210 { | |
211 return; | |
212 } | |
213 | |
209 BuildUnitTypesByCategoryCache(); | 214 BuildUnitTypesByCategoryCache(); |
210 | 215 |
211 foreach (Category cat in unit.Categories) | 216 foreach (Category cat in unit.Categories) |
212 { | 217 { |
213 Dictionary<string, UnitType> catUnitTypes = DictionaryUtils.GetValue(unitTypesByCat, cat); | 218 Dictionary<string, UnitType> catUnitTypes = DictionaryUtils.GetValue(unitTypesByCat, cat); |