Mercurial > repos > IBBoard.WarFoundry.API
diff API/Commands/AbstractReplaceUnitEquipmentCommand.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Commands/AbstractReplaceUnitEquipmentCommand.cs Sun Apr 03 18:50:32 2011 +0000 @@ -0,0 +1,74 @@ +// This file (AbstractReplaceUnitEquipmentCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using System; +using IBBoard.Commands; +using IBBoard.Lang; +using IBBoard.WarFoundry.API.Objects; + +namespace IBBoard.WarFoundry.API.Commands +{ + /// <summary> + /// An abstract implementation of the core method for replacing one equipment item with another + /// </summary> + public abstract class AbstractReplaceUnitEquipmentCommand : Command + { + private SetUnitEquipmentNumericAmountCommand removeOldCommand; + private AbstractSetUnitEquipmentAmountCommand addNewCommand; + + public AbstractReplaceUnitEquipmentCommand(Unit unit, UnitEquipmentItem oldItem, AbstractSetUnitEquipmentAmountCommand addNewEquipmentCommand) + { + //We can get away with a numeric amount here even if it is a ratio item because we're setting it to 0 + removeOldCommand = new SetUnitEquipmentNumericAmountCommand(unit, oldItem, 0); + addNewCommand = addNewEquipmentCommand; + } + + public override bool CanExecute() + { + return removeOldCommand.CanExecute() && addNewCommand.CanExecute(); + } + + public override string Description + { + get + { + return Translation.GetTranslation("replaceUnitEquipmentCommandDescription", "replace {0} with {1} for {2}", removeOldCommand.EquipItem.Name, addNewCommand.EquipItem.Name, removeOldCommand.Unit.Name); + } + } + + public override string UndoDescription + { + get + { + return Translation.GetTranslation("replaceUnitEquipmentCommandUndoDescription", "replace {0} with {1} for {2}", addNewCommand.EquipItem.Name, removeOldCommand.EquipItem.Name, removeOldCommand.Unit.Name); + } + } + + public override bool Execute() + { + this.Redo(); + return true; + } + + public override void Redo() + { + removeOldCommand.Redo(); + addNewCommand.Redo(); + } + + public override void Undo() + { + addNewCommand.Undo(); + removeOldCommand.Undo(); + } + + public override string Name + { + get + { + return "Replace required equipment"; + } + } + } +}