Mercurial > repos > IBBoard.WarFoundry.API
diff API/Factories/DummyWarFoundryFactory.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
parents | |
children | 22561233df69 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Factories/DummyWarFoundryFactory.cs Sun Apr 03 18:50:32 2011 +0000 @@ -0,0 +1,59 @@ +// This file (DummyWarFoundryFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2010 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using IBBoard.WarFoundry.API.Factories; +using IBBoard.WarFoundry.API.Objects; +using System.IO; +using System.Collections.Generic; + +namespace IBBoard.WarFoundry.API.Factories +{ + ///<summary> + ///A dummy factory for use with <see cref="WarFoundryStagedLoadingObject"/>s that implements the bare minimum of the methods but won't load anything + ///</summary> + public class DummyWarFoundryFactory : IWarFoundryFactory + { + public event SingleArgMethodInvoker<GameSystem> GameSystemLoaded; + + public event SingleArgMethodInvoker<Race> RaceLoaded; + + public event SingleArgMethodInvoker<Army> ArmyLoaded; + + public DummyWarFoundryFactory() + { + //Public constructor + } + + public void CompleteLoading(IWarFoundryStagedLoadObject obj) + { + obj.SetAsFullyLoaded(); + } + + public bool CanHandleFileFormat(FileInfo file) + { + return false; + } + + public bool CanHandleFileAsRace(FileInfo file) + { + return false; + } + + public bool CanHandleFileAsGameSystem(FileInfo file) + { + return false; + } + + public bool CanHandleFileAsArmy(FileInfo file) + { + return false; + } + + public ICollection<IWarFoundryObject> CreateObjectsFromFile(FileInfo file) + { + return new List<IWarFoundryObject>(); + } + } +} +