Mercurial > repos > IBBoard.WarFoundry.API
diff API/Objects/AbstractUnitEquipmentItemSelection.cs @ 337:3c4a6403a88c
* Fix capitalisation so that new files are in the namespace
no-open-ticket
author | IBBoard <dev@ibboard.co.uk> |
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date | Sun, 03 Apr 2011 18:50:32 +0000 |
parents | |
children | 7179c585d31d |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/API/Objects/AbstractUnitEquipmentItemSelection.cs Sun Apr 03 18:50:32 2011 +0000 @@ -0,0 +1,92 @@ +// This file (AbstractUnitEquipmentItemSelection.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard +// +// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. + +using System; + +namespace IBBoard.WarFoundry.API.Objects +{ + /// <summary> + /// An abstract class that defines a selection of equipment for a unit + /// </summary> + public abstract class AbstractUnitEquipmentItemSelection + { + private Unit selectionForUnit; + private UnitEquipmentItem selectedItem; + private double amountTaken; + + public AbstractUnitEquipmentItemSelection(Unit unit, UnitEquipmentItem item, double amount) + { + selectionForUnit = unit; + selectedItem = item; + AmountTaken = amount; + } + + public Unit EquipmentForUnit + { + get + { + return selectionForUnit; + } + } + + public UnitEquipmentItem EquipmentItem + { + get + { + return selectedItem; + } + } + + public double AmountTaken + { + get + { + return amountTaken; + } + set + { + amountTaken = value; + + if (!IsValidValue(value)) + { + //Fire validation failed event (once we have one) + } + } + } + + public bool IsValid + { + get + { + return IsValidValue(AmountTaken) && IsInRange(AmountTaken); + } + } + + protected virtual bool IsValidValue(double newValue) + { + return true; + } + + protected bool IsInRange(double newValue) + { + int unitSize = EquipmentForUnit.Size; + int minLimit = EquipmentItem.MinLimit.GetLimit(unitSize); + int maxLimit = EquipmentItem.MaxLimit.GetLimit(unitSize); + return (minLimit <= newValue) && (newValue <= maxLimit); + } + + public double TotalCost + { + get + { + return NumberTaken * EquipmentItem.Cost; + } + } + + public abstract int NumberTaken + { + get; + } + } +}