diff dtds/army.xsd @ 112:863518044d38

Re #54: Add Army support to WarFoundryFactory * Stop "custom equipment" node being mandatory * Remove unused "ratio" definition * Change "integer or ratio" definition to "integer or percentage" * Use "integer or percentage" definition in army XSD * Add exception to say that required objects were missing (Game System and Race) * Throw exceptions on creating army if game system or race is missing Re #53: Add saving of Army to XML file * Add namespace attributes to XML root node
author IBBoard <dev@ibboard.co.uk>
date Sat, 22 Aug 2009 18:18:20 +0000
parents 2060f23abee9
children 7b98e71b8511
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--- a/dtds/army.xsd	Sat Aug 22 15:34:25 2009 +0000
+++ b/dtds/army.xsd	Sat Aug 22 18:18:20 2009 +0000
@@ -15,7 +15,7 @@
 												<xs:element name="equipItem" minOccurs="1" maxOccurs="unbounded">
 													<xs:complexType>
 														<xs:attribute name="id" type="xs:string" /> <!-- ID reference to either a custom equipment item or a Race equipment item -->
-														<xs:attribute name="amount" type="core:nonNegativeDouble" use="required"/><!-- Double used to allow for percentages to be stored -->
+														<xs:attribute name="amount" type="core:nonNegativeOrInfiniteIntegerOrPercentage" use="required"/><!-- Double used to allow for percentages to be stored -->
 														<xs:attribute name="amountType" type="equipmentAmountType" default="ratio"/>
 														<xs:attribute name="isCustomEquipment" type="xs:boolean" default="false"/>
 													</xs:complexType>
@@ -45,7 +45,7 @@
 					</xs:sequence>
 				</xs:complexType>
 			</xs:element>
-			<xs:element name="customEquipment" minOccurs="1">
+			<xs:element name="customEquipment" minOccurs="0">
 				<xs:complexType>
 					<xs:sequence>
 						<xs:element name="customEquip" minOccurs="0" maxOccurs="unbounded">