Mercurial > repos > IBBoard.WarFoundry.API
diff API/Objects/UnitType.cs @ 348:d34ae0057a39
Re #27: Unit requirements
* Obsolete methods using the old requirements system
* Switch to new IRequirement objects
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sat, 09 Apr 2011 16:01:02 +0000 |
parents | 3c4a6403a88c |
children | 51cccccf3669 |
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--- a/API/Objects/UnitType.cs Sat Apr 09 15:51:39 2011 +0000 +++ b/API/Objects/UnitType.cs Sat Apr 09 16:01:02 2011 +0000 @@ -8,6 +8,7 @@ using IBBoard.Limits; using IBBoard.Logging; using IBBoard.WarFoundry.API.Requirements; +using IBBoard.WarFoundry.API.Objects.Requirement; namespace IBBoard.WarFoundry.API.Objects { @@ -23,7 +24,7 @@ private double baseUnitCost; private double costPerTrooper; private Stats stats; - private List<UnitRequirement> requirements = new List<UnitRequirement>(); + private List<IRequirement> requirements = new List<IRequirement>(); private Dictionary<string, UnitEquipmentItem> equipment = new Dictionary<string, UnitEquipmentItem>(); private Dictionary<string, List<UnitEquipmentItem>> equipmentExclusionGroups = new Dictionary<string, List<UnitEquipmentItem>>(); private List<string> equipmentKeyOrder = new List<string>(); @@ -457,53 +458,27 @@ } } - public void AddRequirement(UnitRequirement requirement) + public void AddRequirement(IRequirement requirement) { requirements.Add(requirement); } - - public UnitRequirement[] Requirements + + public IRequirement[] GetRequirements() { - get { return requirements.ToArray(); } + return requirements.ToArray(); } - + + [Obsolete] public List<FailedUnitRequirement> CanAddToArmy(Army army) { List<FailedUnitRequirement> failures = new List<FailedUnitRequirement>(); - - if (requirements!=null && requirements.Count > 0) - { - foreach (UnitRequirement requirement in requirements) - { - FailedUnitRequirement failure = (FailedUnitRequirement)requirement.CanAddToWarFoundryObject(army); - - if (failure!=null) - { - failures.Add(failure); - } - } - } - return failures; } - + + [Obsolete] public List<FailedUnitRequirement> CanRemoveFromArmy(Army army) { List<FailedUnitRequirement> failures = new List<FailedUnitRequirement>(); - - if (requirements!=null && requirements.Count > 0) - { - foreach (UnitRequirement requirement in requirements) - { - FailedUnitRequirement failure = (FailedUnitRequirement)requirement.CanRemoveFromWarFoundryObject(army); - - if (failure!=null) - { - failures.Add(failure); - } - } - } - return failures; }