diff api/Objects/UnitType.cs @ 67:e6200220ece3

Re #50 - Complete core loading of WarFoundry XML files * Clean up stat loading for game systems and unit types * Delete rogue character that stopped code compiling
author IBBoard <dev@ibboard.co.uk>
date Sat, 25 Apr 2009 14:59:23 +0000
parents d100ca4bd0c1
children 10d14a7051d5
line wrap: on
line diff
--- a/api/Objects/UnitType.cs	Sat Apr 11 14:53:45 2009 +0000
+++ b/api/Objects/UnitType.cs	Sat Apr 25 14:59:23 2009 +0000
@@ -271,7 +271,7 @@
 
 		public UnitEquipmentItem[] GetEquipmentItemsByExclusionGroup(string group)
 		{
-			List<UnitEquipmentItem> list = nDictionaryUtils.GetValue(equipmentExclusionGroups, group);
+			List<UnitEquipmentItem> list = DictionaryUtils.GetValue(equipmentExclusionGroups, group);
 
 			if (list == null)
 			{