view api/Objects/UnitRequiresAtLeastNUnitsRequirement.cs @ 327:1c32b8a1600e

Re #27: Define unit requirements * Add checking for passing requirements
author IBBoard <dev@ibboard.co.uk>
date Sat, 26 Mar 2011 21:02:55 +0000
parents 331995582990
children f8471453c3cb
line source
1 // This file (UnitRequiresAtLeastNUnitsRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
2 //
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
4 using System;
5 using System.Collections.Generic;
6 using IBBoard.WarFoundry.API.Objects;
8 namespace IBBoard.WarFoundry.API.Objects
9 {
10 /// <summary>
11 /// A requirement where a Unit requires at least N units of one or more unit types before it can be taken.
12 /// </summary>
13 public class UnitRequiresAtLeastNUnitsRequirement
14 {
15 private List<UnitType> requiredTypes;
17 public UnitRequiresAtLeastNUnitsRequirement(params UnitType[] requiredUnitTypes)
18 {
19 requiredTypes = new List<UnitType>(requiredUnitTypes);
20 }
22 public bool CanAddToArmy(Unit unit, Army army)
23 {
24 bool canAdd = true;
26 foreach (UnitType type in requiredTypes)
27 {
28 if (army.GetUnitTypeCount(type) < 1)
29 {
30 canAdd = false;
31 break;
32 }
33 }
35 return canAdd;
36 }
37 }
38 }