view api/Objects/UnitRequiresAtLeastNUnitsRequirement.cs @ 327:1c32b8a1600e

Re #27: Define unit requirements * Add checking for passing requirements
author IBBoard <>
date Sat, 26 Mar 2011 21:02:55 +0000
parents 331995582990
children f8471453c3cb
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// This file (UnitRequiresAtLeastNUnitsRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using System.Collections.Generic;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Objects
	/// <summary>
	/// A requirement where a Unit requires at least N units of one or more unit types before it can be taken.
	/// </summary>
	public class UnitRequiresAtLeastNUnitsRequirement
		private List<UnitType> requiredTypes;

		public UnitRequiresAtLeastNUnitsRequirement(params UnitType[] requiredUnitTypes)
			requiredTypes = new List<UnitType>(requiredUnitTypes);

		public bool CanAddToArmy(Unit unit, Army army)
			bool canAdd = true;

			foreach (UnitType type in requiredTypes)
				if (army.GetUnitTypeCount(type) < 1)
					canAdd = false;

			return canAdd;