Mercurial > repos > IBBoard.WarFoundry.API
view api/Requirements/AbstractArmyRequirement.cs @ 297:349e521785c1
Re #338: WarFoundry.API - Save System Data
Created IWarFoundryGameSystemSaver
Created WarFoundryXmlGameSystemSaver
Updated WarFoundrySaver
Created GetGameSystemSaver
Created SetGameSystemSaver
author | Tsudico |
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date | Fri, 07 Jan 2011 03:35:50 +0000 |
parents | 2f3cafb69799 |
children |
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// This file (AbstractArmyRequirement.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2008, 2009 IBBoard. // // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license. using System; using System.Collections.Generic; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Requirements { /// <summary> /// Abstract class for any requirement for adding an object to an army, e.g. adding units. /// </summary> public abstract class AbstractArmyRequirement : AbstractRequirement { protected abstract AbstractFailedRequirement CanAddToArmy(Army army); protected abstract AbstractFailedRequirement CanRemoveFromArmy(Army army); public override AbstractFailedRequirement CanAddToWarFoundryObject (WarFoundryObject obj) { AbstractFailedRequirement fail = null; if (obj is Army) { fail = CanAddToArmy((Army)obj); } else { fail = new FailedRequirement(this); } return fail; } public override AbstractFailedRequirement CanRemoveFromWarFoundryObject (WarFoundryObject obj) { AbstractFailedRequirement fail = null; if (obj is Army) { fail = CanRemoveFromArmy((Army)obj); } else { fail = new FailedRequirement(this); } return fail; } } }