view api/Commands/SetUnitSizeCommand.cs @ 215:391446c9b250

Re #223: Use translations within the API * Translate and cache undo/redo descriptions of commands * Simplify "set equipment amount" descriptions because of ticket:224 Also: * Line ending change on ICostedWarFoundryObject
author IBBoard <dev@ibboard.co.uk>
date Sun, 22 Nov 2009 20:08:45 +0000
parents 2f3cafb69799
children 650bbe79b884
line wrap: on
line source

// This file (SetUnitSizeCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using IBBoard.Commands;
using IBBoard.Lang;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// Summary description for SetNameCommand.
	/// </summary>
	public class SetUnitSizeCommand : Command
	{
		private Unit unit;
		private int newSize, oldSize;
		private string description;
		private string undoDescription;

		public SetUnitSizeCommand(Unit toResize, int size)
		{
			unit = toResize;
			newSize = size;
			oldSize = unit.Size;
		}

		public override bool CanExecute()
		{
			return (unit!=null && newSize >0 && oldSize > 0);
		}

		public override string Description
		{
			get
			{
				if (description == null)
				{
					description = Translation.GetTranslation("setUnitSizeCommandDescription", "set size of {0} to {1}", unit.Name, newSize);
				}
				
				return description;
			}
		}

		public override string UndoDescription
		{
			get
			{
				if (undoDescription == null)
				{
					undoDescription = Translation.GetTranslation("setUnitSizeCommandUndoDescription", "set size of {0} to {1}", unit.Name, oldSize);
				}
				
				return undoDescription;
			}
		}

		public override bool Execute()
		{
			this.Redo();
			return true;
		}

		public override void Redo()
		{
			unit.Size = newSize;
		}

		public override void Undo()
		{
			unit.Size = oldSize;
		}

		public override string Name
		{
			get { return "Change unit size"; }
		}
	}
}