Mercurial > repos > IBBoard.WarFoundry.API
view api/Requirements/RequirementAND.cs @ 54:3a90f70dac73
Re #61 - Complete structure of WarFoundry API objects
* Remove min/max from EquipmentItem and add description
* Add min/max numbers and percentages to UnitEquipmentItem
* Make Race schema define min/max number without the ratio (which is the percentage)
* Replace use of EquipmentItem with UnitEquipmentItem because of increased use of UnitEquipmentItem for unit-specific data
* Use doubles instead of floats for equipment amounts
* Distinguish between ratio and absolute limits
* Delete UnitEquipmentItemObj helper class that was purely used for UI
Re #9 - Use smaller methods
* Deprecate long Race and EquipmentItem constructors and ensure all getters/setters exist
Also:
* Migrate Unit to using genericed collections
* Always use GameSystem object for Race, not ID string
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Sun, 05 Apr 2009 13:45:23 +0000 |
parents | 306558904c2a |
children | 3ea0ab04352b |
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// This file (RequirementAND.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard. // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. using System; using System.Collections.Generic; using IBBoard.Lang; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Requirements { /// <summary> /// Summary description for RequirementAND. /// </summary> public class RequirementAND : AbstractRequirement { private static string and; static RequirementAND() { and = Translation.GetTranslation("requirement_and", true); if (and == null) { and = "{0}; and {1}"; } } private AbstractRequirement reqA, reqB; public RequirementAND(AbstractRequirement requirementA, AbstractRequirement requirementB) { reqA = requirementA; reqB = requirementB; } public override AbstractFailedRequirement CanAddToWarFoundryObject(WarFoundryObject obj) { FailedRequirement failed = null; if (reqA.CanAddToWarFoundryObject(obj) !=null || reqB.CanAddToWarFoundryObject(obj)!=null) { failed = new FailedRequirement(this); } return failed; } public override AbstractFailedRequirement CanRemoveFromWarFoundryObject(WarFoundryObject obj) { FailedRequirement failed = null; if (reqA.CanRemoveFromWarFoundryObject(obj) !=null || reqB.CanRemoveFromWarFoundryObject(obj)!=null) { failed = new FailedRequirement(this); } return failed; } public override string Description { get { return String.Format(and, reqA.Description, reqB.Description); } } } }