view api/Requirements/RequirementAND.cs @ 54:3a90f70dac73

Re #61 - Complete structure of WarFoundry API objects * Remove min/max from EquipmentItem and add description * Add min/max numbers and percentages to UnitEquipmentItem * Make Race schema define min/max number without the ratio (which is the percentage) * Replace use of EquipmentItem with UnitEquipmentItem because of increased use of UnitEquipmentItem for unit-specific data * Use doubles instead of floats for equipment amounts * Distinguish between ratio and absolute limits * Delete UnitEquipmentItemObj helper class that was purely used for UI Re #9 - Use smaller methods * Deprecate long Race and EquipmentItem constructors and ensure all getters/setters exist Also: * Migrate Unit to using genericed collections * Always use GameSystem object for Race, not ID string
author IBBoard <dev@ibboard.co.uk>
date Sun, 05 Apr 2009 13:45:23 +0000
parents 306558904c2a
children 3ea0ab04352b
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// This file (RequirementAND.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.

using System;
using System.Collections.Generic;
using IBBoard.Lang;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Requirements
{
	/// <summary>
	/// Summary description for RequirementAND.
	/// </summary>
	public class RequirementAND : AbstractRequirement
	{
		private static string and;

		static RequirementAND()
		{
			and = Translation.GetTranslation("requirement_and", true);

			if (and == null)
			{
				and = "{0}; and {1}";
			}
		}

		private AbstractRequirement reqA, reqB;

		public RequirementAND(AbstractRequirement requirementA, AbstractRequirement requirementB)
		{
			reqA = requirementA;
			reqB = requirementB;
		}

		public override AbstractFailedRequirement CanAddToWarFoundryObject(WarFoundryObject obj)
		{	
			FailedRequirement failed = null;
			
			if (reqA.CanAddToWarFoundryObject(obj) !=null || reqB.CanAddToWarFoundryObject(obj)!=null)
			{
				failed = new FailedRequirement(this);
			}
			
			return failed;
		}

		public override AbstractFailedRequirement CanRemoveFromWarFoundryObject(WarFoundryObject obj)
		{
			FailedRequirement failed = null;
			
			if (reqA.CanRemoveFromWarFoundryObject(obj) !=null || reqB.CanRemoveFromWarFoundryObject(obj)!=null)
			{
				failed = new FailedRequirement(this);
			}
			
			return failed;
		}

		public override string Description 
		{
			get { return String.Format(and, reqA.Description, reqB.Description); }
		}
	}
}