view api/Commands/RemoveUnitCommand.cs @ 98:4dd1c41c95b4

Fixes #119: Handle changing of equipment between absolute and ratio amounts * Check the type of the existing unit and replace if necessary
author IBBoard <dev@ibboard.co.uk>
date Sun, 09 Aug 2009 13:12:38 +0000
parents 3ea0ab04352b
children 2f3cafb69799
line wrap: on
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// This file (RemoveUnitCommand.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard.
//
// The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license.

using System;
using IBBoard.Commands;
using IBBoard.WarFoundry.API.Objects;

namespace IBBoard.WarFoundry.API.Commands
{
	/// <summary>
	/// Summary description for RemoveUnitCommand.
	/// </summary>
	public class RemoveUnitCommand : Command
	{
		private Unit unit;
		private ArmyCategory cat;

		public RemoveUnitCommand(Unit toRemove)
		{
			unit = toRemove;
			cat = unit.Category;
		}

		public override bool CanExecute()
		{
			return (unit!=null);
		}

		public override string Description
		{
			get { return "Remove an existing unit from the army"; }
		}

		public override string UndoDescription
		{
			get { return "Replace a removed unit"; }
		}

		public override bool Execute()
		{
			this.Redo();
			return true;
		}

		public override void Redo()
		{
			cat.RemoveUnit(unit);
		}

		public override void Undo()
		{
			cat.AddUnit(unit);
		}

		public override string Name
		{
			get { return "Remove unit"; }
		}
	}
}