view API/Factories/Requirement/UnitRequiresNUnitsForMUnitsRequirementFactory.cs @ 442:5ac76de8ce62

Re #350: Add requirement to allow N of unit for specific other units * Add code for parsing min numbers as well as allowed numbers
author IBBoard <dev@ibboard.co.uk>
date Sat, 03 Dec 2011 20:10:13 +0000
parents d2331ee59d74
children 4fbb7f205f7e
line wrap: on
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// This file (UnitRequiresNUnitsForMUnitsRequirementFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
// 
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
using System;
using IBBoard.WarFoundry.API.Objects;
using IBBoard.WarFoundry.API.Objects.Requirement;

namespace IBBoard.WarFoundry.API.Factories.Requirement
{
	public class UnitRequiresNUnitsForMUnitsRequirementFactory : IRequirementFactory
	{
		public UnitRequiresNUnitsForMUnitsRequirementFactory()
		{
			//Do nothing special
		}

		public string AppliesToID
		{
			get
			{
				return RequiresNUnitsForMUnitsRequirement.REQUIREMENT_ID;
			}
		}

		public IRequirement CreateRequirement<SOURCE_FILE_TYPE, ENTRY_TYPE>(UnitType type, string data, IRaceFactory<SOURCE_FILE_TYPE, ENTRY_TYPE> raceFactory)
		{
			RequiresNUnitsForMUnitsRequirement req = new RequiresNUnitsForMUnitsRequirement(type);
			Race race = type.Race;
			AddRequirements(req, race, data, raceFactory);
			return req;
		}

		private void AddRequirements<SOURCE_FILE_TYPE, ENTRY_TYPE>(RequiresNUnitsForMUnitsRequirement req, Race race, string data, IRaceFactory<SOURCE_FILE_TYPE, ENTRY_TYPE> raceFactory)
		{
			foreach (string requirement in data.Split('|'))
			{
				string[] requirementParts = requirement.Split(':');
				string unitID = requirementParts[0];
				UnitType unitType = raceFactory.GetUnitType(unitID, race);

				if (unitType == null)
				{
					throw new InvalidRequirementException(String.Format("Invalid unit type '{0}' for 'Requires N units for M units' requirement", unitID));
				}

				if (requirementParts.Length == 2)
				{
					string[] amounts = requirementParts[1].Split(';');

					int minCount;
					int allowedAmounts;

					if (amounts.Length == 1)
					{
						minCount = 1;
						allowedAmounts = ParseAllowedAmount(amounts[0], unitID);
					}
					else
					{
						minCount = ParseMinCount(amounts[0], unitID);
						allowedAmounts = ParseAllowedAmount(amounts[1], unitID);
					}

					req.AddUnitTypeRequirement(unitType, minCount, allowedAmounts);
				}
				else
				{
					req.AddUnitTypeRequirement(unitType);
				}
			}
		}

		private int ParseMinCount(string minCount, string unitID)
		{
			try
			{
				return Int32.Parse(minCount);
			}
			catch (FormatException)
			{
				throw new InvalidRequirementException(String.Format("Invalid minimum amount '{0}' for unit type '{1}' for 'Requires N units for M units' requirement", minCount, unitID));
			}
		}

		private int ParseAllowedAmount(string allowedAmount, string unitID)
		{
			try
			{
				return Int32.Parse(allowedAmount);
			}
			catch (FormatException)
			{
				throw new InvalidRequirementException(String.Format("Invalid allowed amount '{0}' for unit type '{1}' for 'Requires N units for M units' requirement", allowedAmount, unitID));
			}
		}
	}
}