Mercurial > repos > IBBoard.WarFoundry.API
view api/Factories/Xml/AbstractStagedLoadedSubFactory.cs @ 52:64ef178c18aa
Re #10 - Refactor for readability
* Break WarFoundryXMLFactory out in to GameSystem, Race and Army factories
* Create factory utils classes with methods from WarFoundryXMLFactory for getting node lists etc
author | IBBoard <dev@ibboard.co.uk> |
---|---|
date | Mon, 30 Mar 2009 19:44:03 +0000 |
parents | |
children | 2f3cafb69799 |
line wrap: on
line source
// This file (AbstractStagedLoadedSubFactory.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2009 IBBoard // // The file and the library/program it is in are licensed under the GNU LGPL license, either version 3 of the License or (at your option) any later version. Please see COPYING.LGPL for more information and the full license. // using System; using System.Xml; using IBBoard.Xml; using IBBoard.WarFoundry.API.Objects; namespace IBBoard.WarFoundry.API.Factories.Xml { public class AbstractStagedLoadedSubFactory { protected WarFoundryXmlFactory mainFactory; protected AbstractStagedLoadedSubFactory(WarFoundryXmlFactory factory) { mainFactory = factory; } protected Category CreateCategoryFromElement(XmlElement elem) { string id = elem.GetAttribute("id"); string name = elem.GetAttribute("name"); Category cat = new Category(id, name); cat.MaximumPercentage = XmlTools.GetIntValueFromAttribute(elem, "maxPercentage"); cat.MinimumPercentage = XmlTools.GetIntValueFromAttribute(elem, "minPercentage"); cat.MaximumPoints = XmlTools.GetIntValueFromAttribute(elem, "maxPoints"); cat.MinimumPoints = XmlTools.GetIntValueFromAttribute(elem, "minPoints"); return cat; } } }