view API/WarFoundryLoader.cs @ 350:6c0404277cad

Re #27: Unit requirements * Rebuild base "at least" requirement to say "N/A" when added unit isn't constrained * Remove duplicate code from "unit requires at least" requirement and override where necessary
author IBBoard <dev@ibboard.co.uk>
date Sat, 09 Apr 2011 19:57:40 +0000
parents 3c4a6403a88c
children 04f4c2fea356
line wrap: on
line source

// This file (WarFoundryLoader.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2007, 2008, 2009 IBBoard.
//
// The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.

using System;
using ICSharpCode.SharpZipLib.Zip;

namespace IBBoard.WarFoundry.API
{
	public class WarFoundryLoader
	{		
		private static AbstractWarFoundryLoader loader;
		
		/// <summary>
		/// Gets the default <see cref="WarFoundryLoader"/> used to load WarFoundry data files.
		/// </summary>
		/// <returns>
		/// The default <see cref="WarFoundryLoader"/>
		/// </returns>
		public static AbstractWarFoundryLoader GetDefault()
		{
			if (loader == null)
			{
				loader = new DefaultWarFoundryLoader();
			}
			
			return loader;
		}
		
		public static void SetDefault(AbstractWarFoundryLoader newLoader)
		{
			loader = newLoader;	
		}
		
		private WarFoundryLoader()
		{
			//Hide constructor
		}
	}
}