view API/WarFoundryHacks.cs @ 481:81f32062c9fa

Re #419: Remove assumptions of a file-based install * Convert schemas to resources and load them from there * Remove use of "data" folder relative to exe location from default "Hacks" (GTK/WinForms GUIs can re-add it locally)
author IBBoard <dev@ibboard.co.uk>
date Mon, 25 Jun 2012 21:04:02 +0100
parents 1a632b133606
children 4d6c92744254
line source
1 // This file (WarFoundryHacks.cs) is a part of the IBBoard.WarFoundry.API project and is copyright 2011 IBBoard
2 //
3 // The file and the library/program it is in are licensed and distributed, without warranty, under the GNU Affero GPL license, either version 3 of the License or (at your option) any later version. Please see COPYING for more information and the full license.
4 using System;
5 using System.IO;
6 using IBBoard;
7 using IBBoard.WarFoundry.API.Factories.Requirement;
8 using IBBoard.WarFoundry.API.Factories.Xml;
9 using IBBoard.WarFoundry.API.Savers;
10 using IBBoard.WarFoundry.API.Savers.Xml;
12 namespace IBBoard.WarFoundry.API
13 {
14 /// <summary>
15 /// A collection of hacks and work-arounds to make things work correctly.
16 /// </summary>
17 public class WarFoundryHacks
18 {
19 public static void Initialise()
20 {
21 //Set default data path - should be a preference
22 //WarFoundryLoader.GetDefault().AddLoadDirectory(new DirectoryInfo(Path.Combine(Constants.ExecutablePath, "data")));
23 //Make sure we have at least one loader - should be controlled by plugins
24 WarFoundryLoader.GetDefault().RegisterFactory(WarFoundryXmlFactory.GetFactory());
25 //Make sure we have a way to save files - should be controlled by plugins
26 WarFoundrySaver.SetFileSaver(new WarFoundryXmlFileSaver());
27 //Make sure we have the requirement factories - should be controlled by plugins
28 WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresAtLeastNUnitsRequirementFactory());
29 WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresNoMoreThanNOfUnitTypeRequirementFactory());
30 WarFoundryLoader.RegisterRequirementFactory(new UnitRequiresNUnitsForMUnitsRequirementFactory());
31 }
32 }
33 }